There's more... will probably be nagging some more, although i'm getting bored with the alpha
(work)spaces and sticky CTRL key
When switching to another (work)space and back, returning to xeno, the CTRL key seems to have gotten 'stuck'. As a result, none of the keys respond anymore, leaving ground combat mouse only, eventually getting stuck at pauzed aircombat. The solution seems to simply press CTRL again, or restarting the game. Going into expose or dashboard may also solve this.
Incompatible with antiRSI?
Xeno runs fine with antirsi in the background, but after the micropauze popup dissappears, these problems occur:
- on a city map with burning ufo, scrolling to/from the fire area causes a short second delay, but otherwise scrolls smoothly. Otherwise it's always smooth 40-50fps.
- on desert map, without fire, the game runs ok for some time, and then starts lagging (slight tearing also) when scrolling over certain area's, worse than the previous issue. It's mostly to-from the ufo, and possible the chinook. On map corners there's no delay. Problems seem to worsen over time.
- on the farm map, without fire, the game lags dropping to 3fps immediately
After quiting antirsi, the problems disappear.
The activity monitor shows the windowserver task is going ape, maxing out the cpu.
This occurs with versions 3.0.2, and the older 2.x which you can grab for free form the dev's website:
http://tech.inhelsinki.nl/antirsi/
- Specs: Macbook 1,1 2006 coreduo 2ghz (with battery), 2GB ram, OS 10.6.8.
- Screen: GMA950, single screen DVI @ 1920x1080. Windowed game runs at default 1280x ?