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monoko

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Everything posted by monoko

  1. Soldier loadout 4X sniper 4X shotgun 1X machine gun 1X carrying grenadier Every soldier carries flash/smoke/c4, I find that grenade is a lot better than rocket.Only 2 of my soldier carries first aid coz I almost never get shot. I always use smoke when heading to alien hotspots that's not visible yet then flashbang them or use c4 so they move right to my shotgun trap.
  2. That bed humping bugged alien seems to be there often.I always carry c4, all types of grenades on all my soldier so I just a grenade then a c4 into the bedroom. I just manually switch from the backpack coz sometimes belt just doesn't seem to be working.
  3. The suicide belt should be a lot more powerful than c4, it just wouldn't be balanced to buff rockets/greades/c4. If anyone associates suicide bombing in a game with terrorism them they're clearly pushing a political correctness agenda.It's already possible to shoot and bomb civilians yet no one has screamed terrorist training simulator.A powerful explosive weapon without any kind of sacrifice is just imbalanced.
  4. I'd be willing to part with $100000 for a overly complex strategy game but nexus 2 just doesn't seem like my thing.
  5. Firaxis seems to be making "cosolized" games these days, xcom:EU just seems so 1 dimensional compared to the original and xenonauts.
  6. I think that EA is pure evil and everyone should boycott their products.I like desura's interface and user friendly design but the games the carry are mostly horrible. Blizzard's games have been dropping in quality because the original devs of WoW, Diablo 2, starcraft already left and formed their own companies.They just ride their well knowsn IP and get massive preorder.
  7. Turn based games just don't sit too well with the younger generations
  8. Happened to me a few times but it seems that the AI probably got stuck in the hidden movement phase coz the game is still running.
  9. 5-10 mins for each terror mission turn seems way too long
  10. I can make aliens come right beside my shotgun guy 100% of the time in the latest desura build so I don't see how it'll be different with suicide belts unless they improve the AI. A group of suicide bombers hiding behind the tank and flash banging the aliens until they get close enough could work too.
  11. Coz it doesn't really serve a purpose other than nostalgia, instantly skipping to player's turn with an MMO style combat log of the hidden movement events would cut down on time wasted
  12. Mass alien bases/persistent terror zones /w respawn timer as an alternative to crashing ufos and going to crashsites.I really dislike air combat and having to hunt down ufos before ground combat starts.
  13. Molotolv cocktail - burns 3X3 area for 2-3 turns suicide belt- manually activated or when soldier dies I just like more options for genocide
  14. Well actually I wanted a workaround for those bugs and I thought that I wouldn't get answers in the bug forums.I'm too impatient to wait for bug free release version
  15. On second thought, I think a small $ penalty for the annual payment would be a much better solution.Player just instant wins air combat when the air combat is toggled off
  16. Would be great if the aliens could play like a human player do and use smoke grenades, troop positioning and even C4
  17. That's pretty much the only thing I hate about xcom and xenonauts.
  18. The game loads but it doesn't progress but when i try the workaround by starting a new game before loading, it crash every single time.(only on certain save files) other game crashing bugs: -throwing a grenade or shooting a rocket at a planted c4 -engaging 3X very small fighter planes or ships with escort, it seems that the game might spawn 2 of the minigame screen and the game crashes after 1 of them ends.
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