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TornadoADV

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    111
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10 Good

About TornadoADV

  • Rank
    Squaddie

Converted

  • Location
    Good Ole' USA
  • Interests
    XCOM!
  1. TornadoADV

    Need Help with Research Glitch

    I think I may just have to start a new game. Not a big deal, but I'm more now curious what's preventing the research from displaying.
  2. TornadoADV

    Need Help with Research Glitch

    Did so, still no research selection for Operation Endgame.
  3. TornadoADV

    Need Help with Research Glitch

    Dang, nothing happened, research screen still blank.
  4. TornadoADV

    Need Help with Research Glitch

    Same old shimmy, as you could guess. Went from base game to CE mid game. (Lastest version). Running some minor mods New Mods 2.sav
  5. Suffered one of the old glitches, Operation Endgame refuses to spawn as a research topic in my Labs. Is there any mods or file scripts I can use to force it to become selectable or for the game to treat it as already researched? Thanks for the help!
  6. TornadoADV

    Base Defenses?

    My Primary Base has 6 Hangers. The design I use let's me easily fit 3 defenses, but if you don't want to use vehicles, you can leave out the Garage and get your fourth defense.
  7. TornadoADV

    Base Defenses?

    4 Base defenses will kill anything except Battleships, when you get MAG, it'll basically cripple their attack and be a mop up when the mission starts.
  8. I guess the simple fix is to decrease fuel consumption speed in combat (as previously suggested) and to double onboard cannon ammuntion.
  9. TornadoADV

    Speeding up enemy turns?

    Late game Base Defenses are the worst, literally taking 2-3 minutes per alien turn.
  10. TornadoADV

    Removing Stun Gas Grenades?

    Using a Stun Rod should be the same as using them from Demolition Man. An amped up billy club. Plus, as far as the Gas Grenades go, you've already made it so alien units that have suits are practically immune and those that have helmets have a heightened resistance to it.
  11. TornadoADV

    crash site don't feel like crash sites

    Previous builds a long time ago had that. But it required a ton of unique art assets for each UFO on each map type. So it was removed.
  12. TornadoADV

    Shields and their effect on combat

    They make shields that can stop rifle rounds, but they are quite heavy and usually require rollers on the bottom.
  13. Wait, I thought Adrons didn't take cover/crouch? I've never seen them do that in my games.
  14. TornadoADV

    Shields and their effect on combat

    The Shields are made out of the same modified ceramic mix the Jackal vests use for their plates. The advanced Shields are basically slabs of hardened alloy plate with a handle. It makes sense in context.
  15. TornadoADV

    Impossible Terror Mission!

    Pile driving the player with all your forces isn't exactly brilliant AI.
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