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Kouki

Development Team
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Everything posted by Kouki

  1. Thanks for the report, will have to check in with the team whether this is an intended change or an actual bug.
  2. Yeah, this is a known issue primarily caused by the pivot point of the spawned debris models being off from its center, pretty much causing gravity to have wonky effects on it. We'll get it fixed (a bit on the lower end of priority though)
  3. Thanks for bringing this up, will bring this up with the rest of the team and see what they think
  4. Yeah the top part of the skyranger is misaligned vertically, we'll get it fixed
  5. Interesting, we'll look into it (after fixing the more urgent ones that is!)
  6. Thanks for the bug report! I believe we've made a fix for this save on milestone 5 which is currently on the experimental branch. I'll link a guide on how to switch to said branch. Unfortunately, saves from milestone 4 are not compatible with milestone 5, so you'll need to start a new campaign, and milestone 5 is still a bit buggy as there are a bunch of new things added to the game and we haven't ironed out all of the major bugs yet.
  7. Thanks for the bug report, yeah seems like there are a bunch of issues being reported about the shroud revealing things it shouldn't. We'll look into it
  8. Thanks for the report! This is a known issue and we've made a fix for it that will come with the next patch (5.8)
  9. Thanks for taking the time to attach the bug report files. Yeah, we've made a fix for this that will come along on the next patch (hopefully we get to release it very soon!)
  10. Thanks for the report! We've made a fix for this bug which will come along with the next patch (5.8), hopefully it'll get released quite soon!
  11. Thanks for the report! This should be fixed on milestone 5, unfortunately said version is not backwards compatible with older versions. So you'll need to start a new campaign for it.
  12. Thanks for the report, we'll give this a look and get it fixed
  13. The bug has already been fixed, but it won't fix campaigns started on an earlier version. If you can hand me over a Geoscape save, I can manually trigger the battleship to spawn so you can continue playing your campaign
  14. Yeah, the briefcase of cash is supposed to reflect on the monetary reward but the UI doesn't really work well for that. We're planning to change part of the UI to better accommodate rewards that come in items (like the briefcases), but that might come a bit later in time as our UI artist has a lot of work lined up for them at the moment! For the cash reward itself though, this might be a genuine bug, I thought the briefcases sold for 75k each? If it's selling for 50k I'll have to clarify it with Chris whether the briefcase rewards were changed or affected by difficulty
  15. Do you still have the GC save before this bug happened? I tried to repro it on my end but unfortunately couldn't get the visual bug, sadly
  16. Yeah, the orbital bombardment timer is bugged right now, it also doesn't update when you finish one of the orbital station mission. We're working on getting it fixed as soon as we can (just squashing out more urgent bugs first!)
  17. Yeah drag and dropping mags seem to be bugged right now. Although can you reload by click on the mag icon on the bottom UI? We'll get this bug fixed, but at least there's still a way to reload for now.
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