-
Posts
393 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Downloads
Everything posted by Amiga4ever
-
On screenshoot http://cache.gawkerassets.com/assets/images/9/2012/02/db6d5ba5d243e9d97916686eb1b1d258.jpg Chinook has a machinegun. I think Chinook should fight against UFO's using gun - it make sense for me. Info from wiki "The Chinooks were generally armed with a single 7.62 millimeter M60 machine gun" In game we have CH-48 (prototype? no mention in wiki about it, so we can add one more gun) Chris is it possible? I know it make sense only against Small Scout - later it will be a waste of time.
-
Request for a Xenonauts wallpaper.
Amiga4ever replied to Moonie's topic in Xenonauts General Discussion
Sooner or later something will appear in internet ) Fans doesn't sleep -
[9.4 Ground Combat] Quick grenade slot
Amiga4ever replied to winterwolves's topic in Xenonauts Bug Reports / Troubleshooting
I think granade should make only small smoke without fire. And of course small explosion is more than welcome. -
Xenonauts Build V9.4 released!
Amiga4ever replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
I did the same ) Rambo mode...and only one soldier survived ))- 97 replies
-
- bugfixes
- build v9.4
-
(and 5 more)
Tagged with:
-
[9.4 Ground Combat] Quick grenade slot
Amiga4ever replied to winterwolves's topic in Xenonauts Bug Reports / Troubleshooting
I noticed there is no explosion from garnade. Just some kind of flash then fire and smoke on ground -
Xenonauts Build V9.4 released!
Amiga4ever replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
I miss one thing in this build - granade explosion. Is it possible to restore it? Even smaller but there need to be one. Now it look kinda funny. Just flash then burning fire on ground....- 97 replies
-
- bugfixes
- build v9.4
-
(and 5 more)
Tagged with:
-
Xenonauts Build V9.4 released!
Amiga4ever replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
OMG First time I had problem on ground battle against Scout. Amazing ))) Finally game is hard....its hard to hit anything. I love it I lost vehicle and 4 mens hehe- 97 replies
-
- bugfixes
- build v9.4
-
(and 5 more)
Tagged with:
-
Xenonauts Build V9.4 released!
Amiga4ever replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
My few words about this update: - I like small maps ) - finally burst from machinegun isn't accurate like before - game is really stable (when U disable civilian AI) Good job- 97 replies
-
- bugfixes
- build v9.4
-
(and 5 more)
Tagged with:
-
The workaround thread
Amiga4ever replied to Matthew's topic in Xenonauts Bug Reports / Troubleshooting
Yes Chris. It works well -
Xenonauts Build V9.4 released!
Amiga4ever replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Update is ready for download ))) by Desura- 97 replies
-
- bugfixes
- build v9.4
-
(and 5 more)
Tagged with:
-
Xenonauts Build V9.4 released!
Amiga4ever replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Another great news ) Every next update brings a lot of improvements. Thanks for that.- 97 replies
-
- bugfixes
- build v9.4
-
(and 5 more)
Tagged with:
-
[ v9.3 ] Unable to turn ON chinook roof
Amiga4ever replied to Amiga4ever's topic in Xenonauts Bug Reports / Troubleshooting
Yep. Chinook is open all of the time. When U Toggle Roof only houses has it. -
WOW )))) I cant wait to try it. Good Job Chris and thank You.
- 31 replies
-
- bugfixes
- build v9.3
-
(and 4 more)
Tagged with:
-
Female soldier look nice
-
Weapon Editor - The Quartermaster's Armory
Amiga4ever replied to Quartermaster's topic in Modding Discussion
I tried - but 1.0 mean 100%? or 130 = 130% ? I'm little confused about accuracy 1, accuracy 2 and accuracy 3 -
Yeahh:)) Great news Chris
-
Chris put anything about v 9.3 or we go crazy
-
Fighting against 3 fighters make it harder:)) personally I like it.
-
Take a break and prepare to Eastern Chris and Matthew ) but of course can't wait for update 9.3