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Showing content with the highest reputation on 10/23/2019 in all areas

  1. How is that not a special base? It's only one that actually matters I never liked, nor ever will like that "all eggs into one basket" concept. It makes no sense and there's no real risk involved. Research should be globalized (all science labs can work on the same project, regardless of which base they are in. The magic of internet and data sharing.) Production should be localized, so you would have production bases, with a practical limit as to how many people can work on something (simply throwing more people on something only works up to a point, especially when working on smaller things, like a rifle) Resources should be shared between bases with the logistics abstracted. Could be as simple as a connection/line between bases that simulates supply lines. Aliens could attack those lines damaging your supply lines, which would impart temporary maluses to the base (increased production time, staff morale penalty). Would make SAM sites more valuable and give your interceptors more to do - like chasing off enemy craft. Could even generate convoy defense missions.
    2 points
  2. I really think you need to read Kickstarter small print and understand how it applies. Any project that is backed can be changed through development, and like a Goldhawk do when they listen to their backers changed through feedback. Backing a Kickstarter Project is a gamble, it’s your choice as the backer if you except the risks. Unlike many companies Goldhawk do listen to the majority and if able do change what they can. You may not be happy with the result, but in the end if you receive a usable product at the end of the process that’s what a Kickstarter is.
    1 point
  3. As Solver points out, though, there are five tiers of weapons if you include the starting ballistic weapons and your troops only have tier 3. I'm not surprised you're struggling if you're still using mid-game tech like Plasmas on the final mission, as you're effectively bringing a knife to a gunfight. This isn't a complete clone of X-Com / XCOM; the tech tree doesn't stop with plasma weapons. Get MAG Weapons and the Hyperion Hovertank (with a MAG cannon) and you'll find the mission much easier, and get a few Singularity Cannons as well and you'll probably be able to do the mission with your eyes closed.
    1 point
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