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[e22.5 hf - GC] Ammo bug in 2 consecutive missions in one fly


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[ATTACH]3422[/ATTACH]

I think I finally managed to pinpoint a rare bug that has been around for many builds, here's the method:

1-Load save.

2-Burst fire on last alien to hopefully kill it, mission ends.

3-Down the small scout ufo with the condor chasing it.

4-Order the dropship without returning to base to the new crashsite it creates.

5-All 3 laser pistols in this mission start with 1 charge, all other weapons, shields, items are recreated and reloaded.

Some possible culprits about it:

In the first mission (savefile),

1-There is a certain wounded soldier that has a 1 charge laser pistol in his backpack. He doesn't take part in the second mission due to wounds.

2-There is another soldier with a 1 charge laser pistol in backpack. She takes part in second mission.

Now I experimented with dropping, reloading, putting in hand these two pistols before killing the final alien but this has no effect.

I updated to e22.5 hf + stealth update on steam from 22.4, continued the game from a geoscape save.

Edit: The bug also persists into soldier equipment screen sometimes. Laser pistol is with 1 charge.

GC4.sav

GC4.sav

Edited by Caaygun
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