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Cover blocks the person-in-cover's fire (fix)


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Not sure if this is intentional or a bug. I did a quick search of the forums and didn't find this being talked about, so forgive me if it's already been dealt with.

When I have my troops take cover behind a fence or somesuch, they suffer accuracy penalties from it when it is directly next to them. This just doesn't make sense to my brain. Are my troops unable to peek out from cover? What kind of sense does that make? They literally suffer the same to-hit penalty that aliens firing at them suffer from my troops being in cover. This makes cover largely useless for it's usual purpose; to have a safe spot to fire from. The way things work right now, I have to use TU to run out from behind my own cover to fire. It's just bizarre. Additionally, they simply can't peek out around corners or tall cover at all. Is there a fix coming for this, or is this the way it is meant to be?

If the latter... please reconsider.

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What about when your soldier iscrouched behind a single level crate and go to shoot and it shoots the object in front of him.

This happened to me on the rail road map, I have to stand up and then move 2 tiles to the left or right to get a line of fire, from behind a single crate. then i would run back behind and crouch again to avoid getting hit myself.

Is that how it is supposed to be?

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