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Posted (edited)

So I've got a bug where dead aliens that are killed in the crash are appearing where they are, without my having any line of sight on them.

Edited by DarkArk
Posted

That's clever fedr. I've noticed in 12.1 that there no longer two different areas in the city map where UFOs crash, they are always NE, never N(W).

Posted
That's clever fedr. I've noticed in 12.1 that there no longer two different areas in the city map where UFOs crash, they are always NE, never N(W).

There's another bug on here about only the one map showing up for all tac missions...

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