DarkArk Posted July 3, 2012 Posted July 3, 2012 (edited) So I've got a bug where dead aliens that are killed in the crash are appearing where they are, without my having any line of sight on them. Edited July 3, 2012 by DarkArk Quote
Fedr Posted July 3, 2012 Posted July 3, 2012 Yes, I use this to see where the downed UFO is at, and it has been in the same spot every time ive done it in 12.1 Quote
LeftyRighty Posted July 3, 2012 Posted July 3, 2012 Had this on the scout map, haven't seen it on the light scouts I had (although they generally have less dead inside the small cockpit) Quote
erutan Posted July 3, 2012 Posted July 3, 2012 That's clever fedr. I've noticed in 12.1 that there no longer two different areas in the city map where UFOs crash, they are always NE, never N(W). Quote
Slippery Jim Posted July 3, 2012 Posted July 3, 2012 ya, "fog of war" doesn't seem to work on alien corpses. Quote
LeftyRighty Posted July 3, 2012 Posted July 3, 2012 That's clever fedr. I've noticed in 12.1 that there no longer two different areas in the city map where UFOs crash, they are always NE, never N(W). There's another bug on here about only the one map showing up for all tac missions... Quote
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