llunak Posted May 14, 2014 Share Posted May 14, 2014 When a squadron engages escorted UFO and destroys only 1 fighter in the first fight and then re-engages and destroys the 2nd fighter and the main UFO, the game crashes. Saved game: http://ge.tt/4J7Te6h1/v/0 Steps to reproduce: - speed up time to make Condor-1 intercept UFO-67 - engage - destroy first the incoming fighter (it's been already heavily damaged and is without missiles, so a head-on attack and a short burst from gatling laser will finish it) - destroy the main UFO (it's been already damaged too, so the two Sidewinders and a bit of evasive rolls should do) - the game crashes If I instead destroy just the fighter, retreat and then engage once more and destroy the by-then standalone UFO, there's no problem. Presumbably the code somewhere assumes that there are either 2 escorts or none. Quote Link to comment Share on other sites More sharing options...
Chris Posted May 14, 2014 Share Posted May 14, 2014 Thanks. I can reproduce this one too, that's a very helpful save. Quote Link to comment Share on other sites More sharing options...
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