lemm Posted March 18, 2014 Share Posted March 18, 2014 I spotted a reaper in the distance and parked my assault trooper behind a van. The reaper was lured into the trap because he spotted a civilian or one of my other soldiers. As the reaper came around the corner, he was blasted, but not killed, by a laser carbine. The game just hung there afterwards. I could move the cursor around the screen, but I can't get control of the UI. Quote Link to comment Share on other sites More sharing options...
lemm Posted March 18, 2014 Author Share Posted March 18, 2014 Yeah, it just happened again with another reaper in a terror mission. The reaper was standing a couple of tiles from a civilian, so I suppressed it with a flashbang. On the alien turn, the reaper walked to the civilian but it did not attack him; the game just froze. It looks like this is happening right when the reaper decides to attack. Quote Link to comment Share on other sites More sharing options...
Okim Posted March 21, 2014 Share Posted March 21, 2014 Suppressed a reaper? That`s odd. I though that Reapers and mechanicals are immune to suppress/stun Especially Reapers who are melee-only units. Probably this was the cause in both examples - a suppressed Reaper. Quote Link to comment Share on other sites More sharing options...
Gijs-Jan Posted March 21, 2014 Share Posted March 21, 2014 Is this in V21 hotfix 1? The reaper behavior should be fixed in this version. Quote Link to comment Share on other sites More sharing options...
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