thixotrop Posted January 1, 2014 Share Posted January 1, 2014 In my assault of an alien base (small, caesan) I had rocketed a wall behind some cowering aliens. After the blast the wall part with a large alien display next to the targetted wall had moved one tile further into the room. You could still target/fire/walk through that, so it seems to be a graphical error only. The same happens when a grenade (alenium upgraded) was exploding at the other targetted wall (that is the image below). Quote Link to comment Share on other sites More sharing options...
Myrmuzduur Posted January 1, 2014 Share Posted January 1, 2014 I got that once as well, from a rocket. Quote Link to comment Share on other sites More sharing options...
thixotrop Posted January 1, 2014 Author Share Posted January 1, 2014 I had it with alenium grenade, rocket launcher and recently with alien heavy plasma launcher (or how it is called, the single shot one with explosion) . Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted January 3, 2014 Share Posted January 3, 2014 The wall sprite is likely set up incorrectly in the spectre file. When it takes damage it is switching from the default image to the damaged image which has not had its position set properly. Quote Link to comment Share on other sites More sharing options...
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