zerkeron Posted November 3, 2013 Share Posted November 3, 2013 (edited) Hi, I got V19-Stable, and my game crashes after the unit setup of an Alien Base Attack. I have 3 spotted Alien Bases on my Geoscape, and it doesn't matter which one I attack, it always gets stuck after I press the "End Turn" button after placing my Soldiers somewhere in the starting area. It doesn't matter, what Equipment I take with me, nor which/how many Soldiers I engage the base with. The types of Weapons or Aircraft don't change anything either. Here is my Savegame (ingame name "a8") with an active Aircraft flying towards one of the alien bases. To trigger the bug, let it arrive, enter ground combat, and press the "End Turn" button. Savegame: http://s000.tinyupload.com/index.php?file_id=92870701548708543951 Can you reproduce the bug? edit: I found a workaround. After entering an alien base, just load the most recent Autosave. edit2: It seems, a 3x3 cyberdisc gets spawned mostly inside a wall. Edited November 3, 2013 by zerkeron Quote Link to comment Share on other sites More sharing options...
[zero] Remorse Posted November 3, 2013 Share Posted November 3, 2013 I haven't tried ur savegame (although I hope Goldhawk find it helpful) but I also had lock-ups after pressing End Turn when in the starting area. Some times it would come good in 10 mins, but some times I left it for over 8 hours and still showing "Hidden Movement". Always fixed though by going back to a savegame before landing at the alien base, I guess so it regenerated the aliens' positions. Possibly related to the bug where aliens could spawn in a wall or other object. Quote Link to comment Share on other sites More sharing options...
paul888 Posted November 3, 2013 Share Posted November 3, 2013 I have 100% the same thing. Quote Link to comment Share on other sites More sharing options...
zerkeron Posted November 3, 2013 Author Share Posted November 3, 2013 (edited) I have tried to vary the dates and points in time, when I engage the Base. I also tried to load my older savegames (I have about 10 of them, spread over two ingame months). All of them Freeze after pressing the "End Turn" button for the first time after Unit Setup when I attack an alien base. And I agree with the "unit spawn in wall" bug, because I encountered a 3x3 flying disc, who had 6 of its 9 base squares inside a wall. Remorse;91240']I haven't tried ur savegame (although I hope Goldhawk find it helpful) but I also had lock-ups after pressing End Turn when in the starting area. Some times it would come good in 10 mins' date=' but some times I left it for over 8 hours and still showing "Hidden Movement". Always fixed though by going back to a savegame before landing at the alien base, I guess so it regenerated the aliens' positions. Possibly related to the bug where aliens could spawn in a wall or other object.[/quote'] Edited November 3, 2013 by zerkeron Quote Link to comment Share on other sites More sharing options...
Gorlom Posted November 3, 2013 Share Posted November 3, 2013 Have you tried verifying the game files? maybe something got corrupted or is missing? Quote Link to comment Share on other sites More sharing options...
zerkeron Posted November 3, 2013 Author Share Posted November 3, 2013 For all those affected, I found a workaround for this: When you enter ground combat, the game creates an autosave. If you load this autosave after entering an alien base, you basically skip your unit deployment, but the game doesn't crash. Quote Link to comment Share on other sites More sharing options...
Tascruel Posted November 3, 2013 Share Posted November 3, 2013 This happens to me quite often aswell Thank you autosave! I just recently just uploaded my own adventures into large alien base I am kind of practicing here so I could make a serie of the finished game, so any feedback is most valuable, thanks! Here is link to the video. It is part of my youtube serie: Xenonauts declassified. Quote Link to comment Share on other sites More sharing options...
[zero] Remorse Posted November 4, 2013 Share Posted November 4, 2013 Nice workaround zerkeron, I'll have to remember that one Quote Link to comment Share on other sites More sharing options...
zerkeron Posted November 4, 2013 Author Share Posted November 4, 2013 thx Quote Link to comment Share on other sites More sharing options...
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