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zerkeron

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  1. For all those affected, I found a workaround for this: When you enter ground combat, the game creates an autosave. If you load this autosave after entering an alien base, you basically skip your unit deployment, but the game doesn't crash.
  2. I have tried to vary the dates and points in time, when I engage the Base. I also tried to load my older savegames (I have about 10 of them, spread over two ingame months). All of them Freeze after pressing the "End Turn" button for the first time after Unit Setup when I attack an alien base. And I agree with the "unit spawn in wall" bug, because I encountered a 3x3 flying disc, who had 6 of its 9 base squares inside a wall.
  3. Hi, I got V19-Stable, and my game crashes after the unit setup of an Alien Base Attack. I have 3 spotted Alien Bases on my Geoscape, and it doesn't matter which one I attack, it always gets stuck after I press the "End Turn" button after placing my Soldiers somewhere in the starting area. It doesn't matter, what Equipment I take with me, nor which/how many Soldiers I engage the base with. The types of Weapons or Aircraft don't change anything either. Here is my Savegame (ingame name "a8") with an active Aircraft flying towards one of the alien bases. To trigger the bug, let it arrive, enter ground combat, and press the "End Turn" button. Savegame: http://s000.tinyupload.com/index.php?file_id=92870701548708543951 Can you reproduce the bug? edit: I found a workaround. After entering an alien base, just load the most recent Autosave. edit2: It seems, a 3x3 cyberdisc gets spawned mostly inside a wall.
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