Jump to content

Put alien ammo supply back into the game? Or at least update us.


Recommended Posts

Out of curiosity, do you really need to have individual sprites for every combination of alien and gun? Couldn't you just use layered sprites?

Anyway, having aliens that have to reload a clip every now and then would be sufficient.

Since aliens now use the same ammo clip for every gun, then the notion that they might need to drop their gun and go to pistol is kind of silly.

However, that brings up the more obvious answer, that the posters above already alluded to: If they have limited ammo, and an ability to scavenge, why not just let them scavenge the clips, alone? That way, an alien that starts out with a heavy plasma might run low on ammo, and scavenge a clip from the dead noncombatant with a plasma pistol.

It would also be neat from a gameplay perspective, since you get paid for missions based almost entirely upon weapons and ammo recovered - recover plasma clips with more ammo, get paid more. It means that you get more money for finishing enemies that still have full ammo, before they get a shot off. (Even with the current fairly low ammo clip amounts they carry, it's still sometimes worth about 15% of the full mission value.)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...