Fire@Jimmi Posted August 11, 2013 Share Posted August 11, 2013 My base was invaded. On the far left of the screen there was a room that it was impossible to get to. This room was densely packed with those robot chaps. Regardless of the lack of path, or the presence of unopenable doors in the way, I was able to assemble a firing squad of heavy weapons and mow the robots down by shooting through the door and across the black abyss. Bug? Quote Link to comment Share on other sites More sharing options...
Aaron Posted August 14, 2013 Share Posted August 14, 2013 Missed this thread! I think this is a bug to do with unfinished rooms, will have our ground combat coder look into it. Quote Link to comment Share on other sites More sharing options...
llunak Posted December 10, 2013 Share Posted December 10, 2013 I can confirm this in 20.7 . Yes, it is because the aliens' entrace to the base is connected to a room that's not been finished yet. Quote Link to comment Share on other sites More sharing options...
runnersan Posted December 16, 2013 Share Posted December 16, 2013 And in 20.8:) One room without entrance. All black. I cannot kill last aliens, so it's end of game for me. Quote Link to comment Share on other sites More sharing options...
vaultdweller Posted December 16, 2013 Share Posted December 16, 2013 One room without entrance. All black. I cannot kill last aliens, so it's end of game for me. Doesn't need to be. I cannot remember the name of the executable (it's in the same path as the regular game exe), but it's possible to run Xenonauts in a debug mode. When run this way, if you press the 'U' key during ground combat, you'll get a debug window that allows you to relocate aliens on the battle map. I've used it when playing on buggy maps that placed aliens in inaccessible locations. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted December 16, 2013 Share Posted December 16, 2013 It's already in the 20.8 Experimental Bug Section Quote Link to comment Share on other sites More sharing options...
Aaron Posted December 17, 2013 Share Posted December 17, 2013 I just pushed a hotfix to fix the issue, hopefully you can continue on now! Quote Link to comment Share on other sites More sharing options...
Voidian Posted December 19, 2013 Share Posted December 19, 2013 Just to let you know, this happens in the stable steam version as well, wasn't nice fighting 6 androns in a "toe-to-toe battle" without cover Quote Link to comment Share on other sites More sharing options...
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