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Fire@Jimmi

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  1. Hi Guys, so I read that the Xeno2 Kickstarter was going to launch today, but unless I'm blind (distinctly possible) I've not seen any recent marketing or communications to that effect. Can someone tell me what's going on?
  2. Hello! My man is aiming at an alien, lets say the percentage to hit is given at 50% when I right click a few times to find aimed shot. There's an obstacle between us, lets say it's rated at 45% cover. Does that mean that the accuracy of my shot will be 5%? Or, is is the 45% cover already factored into the 50% hit chance that I'm presented with? Or is there an option C I'm not seeing? Thanks James
  3. So, sorry to reiterate - but you get body armour back too?
  4. Hello, When a Xenonaut dies in ground combat, but I go on to win the battle - do I recover his weapons and armour? Thanks
  5. I'm just downloading it now. Thanks for all your effort in advance
  6. Just played the first mission under the new rules on Normal mode. My early impression is that unless I've been very unlucky, the (Sebilions) enemy are able to suppress me much easier than before, and have become damn good distance shots with those plasma pistols.
  7. Anyone else finding this version to be easier than the Stable? Or is just that I'm getting better? lol
  8. Hello. Hear me out a sec, because I'd never normally use this feature. Except for at the near end of a mission. You know that bit where you're 95% conclusive that the only Aliens left alive are in their UFO? Well in those circumstances it's a real ball ache moving my guys one at a time (especially since their particular placement along their travel means little to me). So it would be great if we could have a group move function to help lazy people like me move their squad into position near the UFO from the other side of the map
  9. The circumstances of mine were my first ground combat, comprised of a team of 8 consisting of 2 shields, 2 snipers, 3 assaults, 1 rocketman. Ground combat screen was very slow to load, and just as the bar finished it CTD.
  10. Just downloaded the latest experimental and firstly I noticed that the ground combat mission loading time seems to take much longer, and then at completion of loading bar, the game CTD Will try again later to check if it's a consistent bug, or just unlucky
  11. Thanks for replying guys. I'm a little bit disapointed at the lack of enthusiasm towards my idea, but I'm a big boy so no worries. Now here's a man who shares my vision
  12. No one? Really? Not even to be torn asunder by rabid fans? gee..
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