Spyda665 Posted August 11, 2013 Share Posted August 11, 2013 Been a while since i posted on here, Had other stuff going on, but tonight I started playing again, Its 1:30 am, so decided to turn the volume down pretty low, which worked for the most part until I had a terror mission, All i could say (And my flatmate in a totally different room) was What the hell, As the volume from gunshots in the hidden movement phase rang out so loud I'm surprised the neighbors weren't banging on the walls ... So, I turned the sounds off ... Completely ... Surprised again as the louder than hell gunshots rang out in hidden movement ... I saved and quit out ... Please fix this, I would like to play without being deafened lol Quote Link to comment Share on other sites More sharing options...
Msvknight Posted August 11, 2013 Share Posted August 11, 2013 I think.............................. Buy some head/ear phones I use them and it is not loud= Quote Link to comment Share on other sites More sharing options...
noname19 Posted August 11, 2013 Share Posted August 11, 2013 Happened to me in v18 stable a few times. Definitely bug, but I haven't been able to isolate the problem. Quote Link to comment Share on other sites More sharing options...
thothkins Posted August 11, 2013 Share Posted August 11, 2013 I thought that the varying volumes was just me I've not been deafened as such, but there have been several occasions where I've turned it down as it's too loud. Quote Link to comment Share on other sites More sharing options...
Strykr Posted August 11, 2013 Share Posted August 11, 2013 I have also had a difficult time finding a good sound balance. It seems the sounds I make (gunshots, screams, etc.) are much, much quieter than the sounds the aliens make, and there is little reconciliation between the two. For example, even with headphones on and at low volume, that horrible teleportation sound the Wraiths make makes me want to claw my eardrums out. Please soften sounds like that, or at very least, make them level in volume to other sound effects. I've noticed I've started deliberately avoiding Wraith encounters specifically because of that noise. That's not a behavior you want players to exhibit if you want to keep them interested in playing. Quote Link to comment Share on other sites More sharing options...
EchoFourDelta Posted August 12, 2013 Share Posted August 12, 2013 I get the same thing during hidden movement; volume can be turned down low as hell and then it just RINGS OUT when the aliens start shooting, or when I take reaction fire. Quote Link to comment Share on other sites More sharing options...
svidangel Posted August 12, 2013 Share Posted August 12, 2013 That was one of the bugs listed as fixed in the 19s. I never ran accross it there. If you are still running version 18 then you should expect it and probably mute Xenonauts if you are wearing headphones. Quote Link to comment Share on other sites More sharing options...
Spyda665 Posted August 12, 2013 Author Share Posted August 12, 2013 I'm using the steam version V18 Stable, Just assumed it would have automatically updated itself as soon as a new release came out ... I checked and i do have it set for auto-update, Any suggestions as to why it's not done that? Quote Link to comment Share on other sites More sharing options...
thothkins Posted August 12, 2013 Share Posted August 12, 2013 There's potentially less stability in the experimental builds, so the devs provided a separate way to try them out. You can find all the details needed to access it here. Quote Link to comment Share on other sites More sharing options...
Strykr Posted August 13, 2013 Share Posted August 13, 2013 That was one of the bugs listed as fixed in the 19s. I never ran accross it there. If you are still running version 18 then you should expect it and probably mute Xenonauts if you are wearing headphones. Oh good, then I withdraw my complaint. I like the sounds, it's just the balance that was noticeably off. Quote Link to comment Share on other sites More sharing options...
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