svidangel Posted June 14, 2013 Share Posted June 14, 2013 Not sure where to post this, since it's not a bug, or a balance issue. In fact it may have very little actual impact on the game at all... but I have noticed bullet paths since V19 have been very... uniform. As in 95% plus land in front of the alien. I shot at this one alien up against a wall about 40 times from a safe distance. I think I might have hit the wall once before he died. Maybe. No longer do I shoot holes in houses past my target, or really even hit the ground much behind them. Bullets don't fly off the edge of the map. It just feels.... weird. Quote Link to comment Share on other sites More sharing options...
Borsek Posted June 15, 2013 Share Posted June 15, 2013 I believe this is due to the 'fix' for burst fire killing the alien by hitting stuff behind him, now, if it's a miss, it seems to target the floor in front of him... meh. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 15, 2013 Share Posted June 15, 2013 Odd, I don't like that. Anyway, if you would, please include the version number and the, eh, "odd behavior" location in the thread title, to increase uniformity and decrease confusion. For example: [v19 Experimental / Ground Combat] Not a bug, but odd behavior with bullet trajectories" Thanks! Quote Link to comment Share on other sites More sharing options...
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