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Not a bug, but odd behavior.


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Not sure where to post this, since it's not a bug, or a balance issue. In fact it may have very little actual impact on the game at all... but I have noticed bullet paths since V19 have been very... uniform.

As in 95% plus land in front of the alien. I shot at this one alien up against a wall about 40 times from a safe distance. I think I might have hit the wall once before he died. Maybe.

No longer do I shoot holes in houses past my target, or really even hit the ground much behind them. Bullets don't fly off the edge of the map. It just feels.... weird.

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Odd, I don't like that. :(

Anyway, if you would, please include the version number and the, eh, "odd behavior" location in the thread title, to increase uniformity and decrease confusion.

For example:

[v19 Experimental / Ground Combat] Not a bug, but odd behavior with bullet trajectories"

Thanks!

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