therealtomace Posted June 3, 2013 Share Posted June 3, 2013 I just bought the Desura Beta version of Xenonauts a couple of days ago and I am having some irrtating problems with the sound. I just wanted to know if anyone else was experiencing much louder sounds(and I mean ear-shattering) while in the Hidden Movement phase. Alien weapons firing, people screaming etc., it´s all much louder than when my team is walking around and firing their weapons. I have lowered the volume slider below the music slider(I forget what it´s called atm) and it only seems to lower the volume of everything EXCEPT the alien movement/firing etc. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted June 3, 2013 Share Posted June 3, 2013 Yes, it's a known problem. I'm sure it will get fixed. Quote Link to comment Share on other sites More sharing options...
therealtomace Posted June 4, 2013 Author Share Posted June 4, 2013 It´s been fixed now. I applied the latest bugfix and the sound is all balanced and working as it should. Quote Link to comment Share on other sites More sharing options...
flashman Posted June 4, 2013 Share Posted June 4, 2013 not totally fixed, alien and human weapons till go in insanely loud at times Quote Link to comment Share on other sites More sharing options...
therealtomace Posted June 5, 2013 Author Share Posted June 5, 2013 You´re right, I just experienced my first terror mission and the sounds are still twice as loud in the Hidden Movement phase.... All the other missions seem to be fine though, light scout(fighter), scout and medium saucer ones. Quote Link to comment Share on other sites More sharing options...
Grazgul Posted June 6, 2013 Share Posted June 6, 2013 Can confirm that this is still happening. The bug only appears to be related with Sound Effects So far the SFX have been; Shooting Opening/closing doors Footsteps Civilian damage/death On my game the effects are intermittent and often have short loud periods in fractions of the hidden movement. Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 6, 2013 Share Posted June 6, 2013 Just to be sure, its only when the actual Hidden Movement graphic is on-screen, but when its showing the combat field the sound is normal? Quote Link to comment Share on other sites More sharing options...
mostevil Posted June 6, 2013 Share Posted June 6, 2013 Yeah that's what its doing for me. Its easy to reproduce just turn the volumes down on the options menu and up your speakers a bit. It seems to be all sounds played when hidden movement is up ignores the volume settings. Is it supposed to be using a 3d sound engine to do volume falloffs or something that's not accounting for the master volumes? Quote Link to comment Share on other sites More sharing options...
flashman Posted June 6, 2013 Share Posted June 6, 2013 it appears to be flames, alien plasma weapons, soldier shotguns... not everything but lots ofthings. Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 7, 2013 Share Posted June 7, 2013 I had to ask since it either doesn't happen to me, or I just don't notice it. Quote Link to comment Share on other sites More sharing options...
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