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List of Features to Add


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My standard refrain on the forums has been "I'll consider that in beta". We have now reached beta, so this thread will be a list of community-suggested features that we intend to add to the game before release.

This list will be amended as I decide features should be added. It is not intended for public discussion, however, so it will be locked and I'll just edit this post.

1) Shift-click allows you to override TU reserve for movement.

2) Weapon aim levels should be remembered on an individual soldier basis, rather than a global basis.

3) RMB click should cancel grenade throw cursor.

4) The tiles on the fire path for weapons should turn yellow when the path goes beyond the operational range of the weapon.

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