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[V8.41 - Submap Editor] Changes in object type changing the PathScore


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Whenever I change the object type to 'cover prop' or 'large prop' it changes the PathScore on the form to 1. If I type in 0 leave, look at a different state of the spectre, and then come back it changes it back into a 1. Not sure if this actually is affecting how they are displayed on the map, but it makes it more confusing when I'm trying to familiarize myself with the tools.

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To add to this, Pathscore values on Custom object types is confusing. When I had it set to 0 a soldier could walk all over it, but if it is set to 1 then it function like a wall on the SW side of the tile. This is when the Custom object has no orientation. This is a bit different than what the wiki suggests is the correct value.

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