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Windowed mode - confirmation for exit game when clicked closeWindow


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In a windowed (not fiullscreen) mode, button "return to battlefield" is not so far from system "closeWindow" button.

It is so easy to exit game reflexively when player, accustomed to multi-windowed applications, want only to close soldier's inventory screen...

Аnd it's so annoying to fight the same unsaved battle again.

Some (not all) programming systems allows to intercept closeWindow event and ask user if (s)he "really want to exit unsaved game (yes/no)".

Is it possible for Xenonauts?

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