Lancebloke Posted February 12, 2013 Share Posted February 12, 2013 I have tried a couple of missions on different map types where if I send my unit in to a tile that it should not be able to move to (lake, rock etc) the unit will move there without using any time units. I have been able to move units pretty much across the entire map with plenty of TUs left to shoot at the poor alien. This glitch also causes unit animations to go wrong (sideways moving vehicles, things going through walls). I am not sure if this also means enemy units cannot target me as have not actually been fired on from the vantage point of a lake even when an enemy is right next to me. Quote Link to comment Share on other sites More sharing options...
Chris Posted February 12, 2013 Share Posted February 12, 2013 Yup, we found this ourselves and that's already fixed in the dev version so it won't be in the next version. Thanks. Quote Link to comment Share on other sites More sharing options...
Solije Posted February 20, 2013 Share Posted February 20, 2013 Excellent, I was just about to report this myself. Glad to know it's already fixed. Good job. Quote Link to comment Share on other sites More sharing options...
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