Jump to content

[V2.02] Pegasus Dropship CTD when launched


Recommended Posts

image.thumb.png.1c76312f953c44f5503d6fb800b9cf35.pngimage.thumb.png.9ec0bd025309d1f7f90d4f160445a3ff.png

Crashes after clicking "Launch Dropship".

This is the crashlog:

ContentRuntimeException: A fatal error occurred during Update[] - Unable to resolve the descriptor: FileSystem::assets/assets/xenonauts/texture/strategy/ui/geoscape/ufo_icons/pegasus^normal.png.
     Context:
     - Process:global::Artitas.Events.DeltaTimeEvent - DeltaTime Event[dT: 0.0082943]
 - Unable to resolve the descriptor: FileSystem::assets/assets/xenonauts/texture/strategy/ui/geoscape/ufo_icons/pegasus^normal.png.
  at Common.Content.Managers.ContentManager.Get (Common.Content.Descriptor descriptor, Optional`1 ruleOverride) [0x00060] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\Assets\ContentManager\Managers\ContentManager.cs:1188
  at Common.Content.Managers.ContentManager.Get[Sprite] (Common.Content.AssetReference`1 assetReference) [0x00024] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\Assets\ContentManager\Managers\ContentManager.cs:1166
  at Common.Content.AssetReference`1[UnityEngine.Sprite].Get () [0x00057] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\Assets\ContentManager\AssetReferenceT.cs:95
  at Strategy.UI.Panels.Geoscape.IconControllers.SquadronGeoscapeIconController.OnTargetUpdated (Artitas.Entity previousTarget, Artitas.Entity nextTarget) [0x0018b] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\UI\Panels\Geoscape\IconControllers\SquadronGeoscapeIconController.cs:68
  at Common.UI.DataStructures.UIController`1[T].SetTarget (.T target) [0x0001f] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\UI\UIController\UIController.cs:116
  at Common.UI.DataStructures.UIController`1[T].Common.UI.DataStructures.IUIController.SetTarget (System.Object o) [0x00008] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\UI\UIController\UIController.cs:109
  at Xenonauts.Strategy.Systems.UI.GeoscapeUIControllerSystem.CreateAttachedIcons (Artitas.Entity entity, Boolean forceCreate) [0x00148] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\Systems\UI\GeoscapeUIControllerSystem.cs:206
  at Xenonauts.Strategy.Systems.UI.GeoscapeUIControllerSystem.<OnInitialize>m__0 (Artitas.Entity e) [0x00003] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\Systems\UI\GeoscapeUIControllerSystem.cs:59
  at Artitas.Family+<EntityAdd>c__AnonStorey20.<>m__0 (Artitas.Family family, Artitas.Entity entity, IComponent prev, IComponent next) [0x00007] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Family.cs:1100
  at Artitas.Family.AddEntity (Int32 entityID, Artitas.Utils.Bag`1 componentIds, Artitas.Utils.Bag`1 components) [0x00057] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Family.cs:642
  at Artitas.Managers.FamilyManager.SetComposition (Int32 entityID, Int32 compositionID, Artitas.Utils.Bag`1 componentIds, Artitas.Utils.Bag`1 components) [0x00076] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Managers\FamilyManager.cs:481
  at Artitas.Template.Create (Artitas.World world) [0x000fc] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Template.cs:728
  at Xenonauts.Strategy.Systems.XenonautSquadronSystem.CreateXenonautSquadron (Vector3 position, IEnumerable`1 members) [0x00244] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\Systems\Geoscape\Aircraft\XenonautSquadronSystem.cs:104
  at Xenonauts.Strategy.Systems.XenonautSquadronSystem.CreateDropshipSquadron (Artitas.Entity dropship) [0x0017e] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\Systems\Geoscape\Aircraft\XenonautSquadronSystem.cs:355
  at Xenonauts.Strategy.Systems.XenonautSquadronSystem.CreateSquadronAndLaunch (IEnumerable`1 squadronMembers, Artitas.Entity target) [0x00030] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\Systems\Geoscape\Aircraft\XenonautSquadronSystem.cs:363
  at Xenonauts.Strategy.UI.AirLaunchControlElement+AirLaunchControlArmoryCustomizer.Accept () [0x0001d] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\UI\Elements\AirLaunchControlElement.cs:379
  at Xenonauts.Strategy.UI.ArmoryElement.<OnAccept>m__1C () [0x00007] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\UI\Elements\ArmoryElement.cs:559
  at Artitas.Systems.DelayedTaskSystem.HandleTimeDelayedEvents (Artitas.Events.DeltaTimeEvent dtEvent) [0x00081] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\DelayedTaskSystem.cs:506
  at (wrapper delegate-invoke) System.Action`2<Artitas.Systems.DelayedTaskSystem, Artitas.Events.DeltaTimeEvent>:invoke_void__this___DelayedTaskSystem_DeltaTimeEvent (Artitas.Systems.DelayedTaskSystem,Artitas.Events.DeltaTimeEvent)
  at Artitas.Core.Utils.ExpressionUtil+<ActionFromMethodInfoFactory>c__AnonStorey1`4[Artitas.Systems.EventSystem,Artitas.Events.DeltaTimeEvent,Artitas.Systems.DelayedTaskSystem,Artitas.IEvent].<>m__0 (Artitas.Systems.EventSystem target, IEvent param) [0x0001c] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Utils\ExpressionUtil.cs:151
  at Artitas.Systems.EventSystem.HandleSubscribers (IEvent event) [0x00050] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:53
  at Artitas.Systems.EventSystem.Handle (IEvent event) [0x00003] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:28
  at Artitas.DebugProcessStrategy.ProcessEvent (IEvent queuedEvent) [0x001e7] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:1068
  at Artitas.DefaultProcessStrategy.Process () [0x0003b] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:900
  at Artitas.DebugProcessStrategy.Process () [0x0000e] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:1000
  at Artitas.World.Process () [0x00015] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:691
  at Common.Screens.DataStructures.WorldManagedScreen`2[Xenonauts.GameScreens,Common.Screens.DataStructures.IScreenParameters].Update (Single deltaTime) [0x00042] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\DataStructures\WorldManagedScreen.cs:52
  at Xenonauts.Strategy.StrategyScreen.Update (Single deltaTime) [0x00056] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\Strategy\StrategyScreen.cs:372
  at Common.Screens.ScreenManager`1[Xenonauts.GameScreens].Update (Single deltaTime) [0x000f9] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\ScreenManager.cs:175
  at Xenonauts.XenonautsMain.Update () [0x00139] in F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\XenonautsMain.cs:925
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.Logging.UnityLogAppender:Append(LoggingEvent) (at F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Libraries\Common\Code\Debug\Logging\UnityLogAppender.cs:43)
log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent) (at c:\log4net\tags\1.2.15RC1\src\Appender\AppenderSkeleton.cs:317)
log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent) (at c:\log4net\tags\1.2.15RC1\src\Util\AppenderAttachedImpl.cs:92)
log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent) (at c:\log4net\tags\1.2.15RC1\src\Repository\Hierarchy\Logger.cs:576)
log4net.Repository.Hierarchy.Logger:ForcedLog(Type, Level, Object, Exception) (at c:\log4net\tags\1.2.15RC1\src\Repository\Hierarchy\Logger.cs:688)
log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception) (at c:\log4net\tags\1.2.15RC1\src\Repository\Hierarchy\Logger.cs:428)
log4net.Core.LogImpl:Fatal(Object, Exception) (at c:\log4net\tags\1.2.15RC1\src\Core\LogImpl.cs:983)
Xenonauts.XenonautsMain:Update() (at F:\Jenkins\workspace\X2 (Build)\release-2.0.x\Assets\Code\Screens\XenonautsMain.cs:938)

 

Link to comment
Share on other sites

Hi!

 

You can change the pegasus icon to dragonfly icon.

In the c:\Program Files (x86)\Steam\steamapps\common\Xenonauts2\assets\assets\xenonauts\template\strategy\aircraft\profiles\xenonaut\dropship_tier3.json

change Pegasus to Dragonfly and the problem is solved. No more Crash.

{"$content":"Dragonfly","$type":"Xenonauts.Strategy.Components.Assets.GeoscapeIconIdentifier"},

and

ui/strike_team_icons/dragonfly_4k.png","$type":"Strategy.Components.Aircraft.StrikeTeamIconComponent"},

 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...