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Milestone 1.30b Released! (Experimental)


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This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!

This is a small patch for 1.30 which should not cause any new issues. If all goes well we'll push 1.30 onto the main branches for the weekend, and then release 1.31 onto the Experimental branches.

Gameplay / Balance Changes:

  • Updated the text and tooltip for the Tactical Mission Timers campaign option so it's more obvious what is does and how it works (this hasn't changed how it functions, just how it displays.
  • Made the Blast Doors in the Xenonaut / Cleaner base maps a lot less durable.
  • Fixed a road tile in the Western Town biome not being clickable as it had a missing collider.
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1 - MARS перестал разрушать некоторые клетки по которым проезжает, стены, мешки с бетоном.
2 - на некоторых картах остались недоступными отправка бойцов с реактивными ранцами на стоящие рядом контейнеры, хотя на такие же контейнеры рядом на которых есть лестницы бойца отправить можно

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