Zach Posted August 12, 2023 Share Posted August 12, 2023 (edited) After I finish my turn, one of my soldiers gets healed from the Automed Module. After the ground combat is complete, his HP go back down to what they were before starting the ground combat mission. Soldier: Eoin Dempsey user_day_111_crash_site_manual_save-147.json Edited August 12, 2023 by Zach change to ground combat 1 Quote Link to comment Share on other sites More sharing options...
Chris Posted August 18, 2023 Share Posted August 18, 2023 On 8/12/2023 at 11:44 AM, Zach said: After I finish my turn, one of my soldiers gets healed from the Automed Module. After the ground combat is complete, his HP go back down to what they were before starting the ground combat mission. Soldier: Eoin Dempsey user_day_111_crash_site_manual_save-147.json 1.95 MB · 0 downloads Thanks. This is an interesing one - I can't actually reproduce this, even in the Steam version of the game. For me the Automed Module doesn't trigger and the soldier remains at 57HP. There is a semi-connected bug that we do need to fix which is that the max HP on the inventory screen for the soldier is shown as 72, rather than being modified down to 57HP by their injury. Can you check it's definitely happening for you in the latest version? Quote Link to comment Share on other sites More sharing options...
Zach Posted August 22, 2023 Author Share Posted August 22, 2023 (edited) You know, it hasn't occurred in 1.30B. Perhaps it has been addressed. I saw it happen with one of my soldiers. Not sure if it was all of them, because I obviously left the ship before my turn was over xD user_day_154_crash_site_manual_save-214.json Edited August 22, 2023 by Zach Quote Link to comment Share on other sites More sharing options...
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