Lancebloke Posted October 28, 2012 Share Posted October 28, 2012 I find it quite annoying that my fighters unload all of their missiles on a target that really doesnt need one. Is it possible to have fighters only use the required amount of missiles. Have only had the game a day so far so dont know if there is specific research on UFOs, but maybe link UFO health to weapon damage once researched so that extra ammunition is only spent when required rather than leaving the aircraft with nothing and vulnerable to enemy fighter interceptions. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 28, 2012 Share Posted October 28, 2012 If you click on any of the green missile buttons on the fighter UI, they will turn red. When the missile locks-on, the red button will turn green but not shoot unless you specifically click on the missile button. (This can be done while paused or while running). Quote Link to comment Share on other sites More sharing options...
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