Kamehamehayes Posted December 18, 2022 Share Posted December 18, 2022 At the end of the calculation, the whole thing is multiplied by a negative number for intervening smoke and still has a positive chance to hit. I tried doing the calculation by multiplying it by (1-intervening smoke) instead and I got the actual hit chance. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 18, 2022 Share Posted December 18, 2022 12 minutes ago, Kamehamehayes said: At the end of the calculation, the whole thing is multiplied by a negative number for intervening smoke and still has a positive chance to hit. I tried doing the calculation by multiplying it by (1-intervening smoke) instead and I got the actual hit chance. Can you provide a save and a screenshot of the fire path? Although this image shows the error, it'd be good to see the various things that factored into it. Quote Link to comment Share on other sites More sharing options...
Kamehamehayes Posted December 18, 2022 Author Share Posted December 18, 2022 Right, sorry about that. auto_groundcombat_turn_2_start-15.json Quote Link to comment Share on other sites More sharing options...
Chris Posted December 18, 2022 Share Posted December 18, 2022 22 minutes ago, Kamehamehayes said: Right, sorry about that. auto_groundcombat_turn_2_start-15.json 1.31 MB · 0 downloads Thanks. Yeah, we'll take a look into that. I can actually see several issues with the info displayed there beyond the one you reported. Quote Link to comment Share on other sites More sharing options...
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