StellarRat Posted August 18, 2012 Posted August 18, 2012 (edited) Is there a modable xml file that allow me to change the % chance to hit at different ranges? I'm not talking about the weapons XML. I need to mod the actual formula that determines how range affects accuracy. I'm trying to mod the shotgun for buckshot. I guess the other question is can it be weapon specific? Also, is there moddable formula for range vs. damage? Edited August 18, 2012 by StellarRat
Gauddlike Posted August 18, 2012 Posted August 18, 2012 All of the background calculations are in the source code. You can alter the variable numbers that the calculation uses per weapon in weapons.xml but not the actual formula.
StellarRat Posted August 18, 2012 Author Posted August 18, 2012 Thanks, makes the shotgun a little weird, but I'll do the best I can.
Gauddlike Posted August 18, 2012 Posted August 18, 2012 What are you changing on it? Maybe there is another way someone has come up with to do the same thing?
StellarRat Posted August 18, 2012 Author Posted August 18, 2012 What are you changing on it?Maybe there is another way someone has come up with to do the same thing? Check my thread. It's a pretty simple mod.
TheUbiquitous Posted August 18, 2012 Posted August 18, 2012 Let's make that a little easier. CLICK HERE FOR HIS THREAD
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