DarkArk Posted July 3, 2012 Share Posted July 3, 2012 (edited) So I've got a bug where dead aliens that are killed in the crash are appearing where they are, without my having any line of sight on them. Edited July 3, 2012 by DarkArk Quote Link to comment Share on other sites More sharing options...
Fedr Posted July 3, 2012 Share Posted July 3, 2012 Yes, I use this to see where the downed UFO is at, and it has been in the same spot every time ive done it in 12.1 Quote Link to comment Share on other sites More sharing options...
LeftyRighty Posted July 3, 2012 Share Posted July 3, 2012 Had this on the scout map, haven't seen it on the light scouts I had (although they generally have less dead inside the small cockpit) Quote Link to comment Share on other sites More sharing options...
erutan Posted July 3, 2012 Share Posted July 3, 2012 That's clever fedr. I've noticed in 12.1 that there no longer two different areas in the city map where UFOs crash, they are always NE, never N(W). Quote Link to comment Share on other sites More sharing options...
Slippery Jim Posted July 3, 2012 Share Posted July 3, 2012 ya, "fog of war" doesn't seem to work on alien corpses. Quote Link to comment Share on other sites More sharing options...
LeftyRighty Posted July 3, 2012 Share Posted July 3, 2012 That's clever fedr. I've noticed in 12.1 that there no longer two different areas in the city map where UFOs crash, they are always NE, never N(W). There's another bug on here about only the one map showing up for all tac missions... Quote Link to comment Share on other sites More sharing options...
Matthew Posted July 3, 2012 Share Posted July 3, 2012 Thanks for the report. Quote Link to comment Share on other sites More sharing options...
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