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Important fix to prevent CTD in V12.


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Over in the bug reporting forum Quartermaster discovered an important and easy fix that appears to correct a lot of the stability issues in the current V12 build. I've added the instructions to the top of the master bug thread.

Find the instructions for the fix here.

Let us know if it works for you - at the moment it seems to be working, but we have a small sample size.

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Yeah, it doesn't fix every bug. Mainly people are saying it fixes the issues they're seeing with CTDs when shooting aliens, but we're still in the process of figuring out exactly what it does and doesn't do.

I understand. And I'm getting less CTDs while shooting. :)

Thanks for the help

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