squeezechart Posted November 2, 2019 Share Posted November 2, 2019 My shot down aircraft does not show the correct health - it shouldn't be 0/300 (which is displayed as /300 in this build) but a few percent if it is rebuilt from wreckage and that numbers should increase over the rebuilding time Quote Link to comment Share on other sites More sharing options...
Chris Posted November 4, 2019 Share Posted November 4, 2019 That's not a bug - an aircraft that is being replaced is at 0% health until it has been replaced. I understand your logic, but an aircraft that is on 60% health can be launched on a mission whereas a plane that is 60% replaced cannot fly so we can't use the same bar for both. In the next update there'll be some text over the interceptor that tells you how long you have until the aircraft is replaced which will hopefully address this issue for you. Quote Link to comment Share on other sites More sharing options...
squeezechart Posted November 4, 2019 Author Share Posted November 4, 2019 I see.. another thing is that the number "0" is missing before "/300" Quote Link to comment Share on other sites More sharing options...
Chris Posted November 4, 2019 Share Posted November 4, 2019 12 minutes ago, squeezechart said: I see.. another thing is that the number "0" is missing before "/300" Yup, and the bar is showing the wrong value too. Thanks. That'll all be fixed in the next update. Quote Link to comment Share on other sites More sharing options...
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