Jump to content
Sign in to follow this  
Coffee Potato

Joys of Insane Ironman

Recommended Posts

Posted (edited)

So there are many things terrifying about Insane/IM. There's the whole perfect accuracy thing, which leads to a really confident and aggressive AI, plus them trying to shoot down your drop ships, plus a sebillian being able to take a shotgun to the gut, etc. Point is: s**t be nutso

That being said, there's a certain joy to this mode. 

-You don't have to feel bad for not using vehicles, because they're too big to help.

-You save so much money on armor, because it doesn't matter.

-You figure out that ramrodding Foxtrots into fighters saves you a ton of money and hassle for anything until Marauders.

-Ballistic HMGs can last a surprisingly long time. 

-Privates turn into a numbers game. Did their deaths distracting the outside team to let you take the UFO break enough a profit? Usually, surprisingly. 

-Then you get to appreciate successes after a single engineer wipes a squad with a pistol. 

-Campaigns are usually so short, whether win or lose, that IM mode doesn't get a chance to bug out. 

-The Hunter becomes the most surprisingly cost efficient weapon in the game. 

That being said, I have no idea why I find this difficulty so fun lately. It really shouldn't be, but it is. 

Edited by Coffee Potato
  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×