GrumpySage Posted November 17, 2011 Share Posted November 17, 2011 (edited) Soldier with pistol and basic armor standing in front of the 'signs' close to the chinook. Just before the kneeling animation plays/just after the standing animation, it looks like the entire soldier is moved 1 pixel up or down. I've tried my best to display it in the picture below. I took a screenshot of the soldier standing (pic 1) and one just after I click to crouch (pic 2). On the left hand side, I've cut out a sliver of pic 1 and placed it in pic 2 so the soldier 'fits'. As you can see, the tiles doesn't line up. On the right hand side, I've done the same, but lining it up with the tiles. The soldier has moved (helmet and foot show it best). http://img338.imageshack.us/img338/434/jitterbug.png ..Interestingly, I noticed something else. After my soldier crouched and stood back up, he is now in a slightly different position. The top corner of the sign near his hand is a different size than the previous screenshot. http://img718.imageshack.us/img718/5600/jitterbug2.png Edited November 17, 2011 by GrumpySage Quote Link to comment Share on other sites More sharing options...
Sathra Posted November 19, 2011 Share Posted November 19, 2011 So when the soldier crouches he seems to drift slightly to one side? That's due to the sprites being a bit off. There's also another weapon/armour combination where kneeling facing one direction has them facing the wrong way while kneeling. Not sure which one it is though... Quote Link to comment Share on other sites More sharing options...
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