pyth2000 Posted April 30, 2018 Share Posted April 30, 2018 (edited) I suppose, new Xenonauts should have a Black market options, which allow player to make instant cash in exchange of future relation and/or reputation. That should be the place where you can buy or sell alien stuff, bribe a politician in the particular region (with some %% of success), hire the mercs to do your job on the crash site (with heavy civilian casualties). Also, it seems to me a good idea to add some black market missions, to trade you team as mercs - do some dirty job, like drugs or human trafficking in exchange of cash, rare materials or relations with particular region. Edited April 30, 2018 by pyth2000 add tag 1 Quote Link to comment Share on other sites More sharing options...
MGAH786 Posted July 15, 2019 Share Posted July 15, 2019 It is an interesting possibility, but you've forgotten about one simple thing. Black market activities would be always burdened with the risk of detection, something for something, and retaliation from those you've messed with (Base sabotage, or destruction, the assassination of important personnel (scientist, engineers, soldiers) decreasing loyalty of your own staff, or when you really piss someone, permanent decrease of maximum funds, and when you truly cross the line, terminating you, as a commander(execution). Black market should be from the very essence, risky business, where disaster may cost you dearly. In the age of the Cold War, there is always someone who knows the truth, and if you play it wrong, you will be very sorry. Quote Link to comment Share on other sites More sharing options...
Coffee Potato Posted July 15, 2019 Share Posted July 15, 2019 1 hour ago, MGAH786 said: It is an interesting possibility, but you've forgotten about one simple thing. Black market activities would be always burdened with the risk of detection, something for something, and retaliation from those you've messed with (Base sabotage, or destruction, the assassination of important personnel (scientist, engineers, soldiers) decreasing loyalty of your own staff, or when you really piss someone, permanent decrease of maximum funds, and when you truly cross the line, terminating you, as a commander(execution). Black market should be from the very essence, risky business, where disaster may cost you dearly. In the age of the Cold War, there is always someone who knows the truth, and if you play it wrong, you will be very sorry. Side note, not the cold war anymore. Quote Link to comment Share on other sites More sharing options...
Arabian Knight Posted July 17, 2019 Share Posted July 17, 2019 On 4/30/2018 at 6:59 AM, pyth2000 said: I suppose, new Xenonauts should have a Black market options, which allow player to make instant cash in exchange of future relation and/or reputation. That should be the place where you can buy or sell alien stuff, bribe a politician in the particular region (with some %% of success), hire the mercs to do your job on the crash site (with heavy civilian casualties). Also, it seems to me a good idea to add some black market missions, to trade you team as mercs - do some dirty job, like drugs or human trafficking in exchange of cash, rare materials or relations with particular region. In the "Features" subforum, Chris has elaborated on the new "Operations" feature, which likely will include some measure of this in the game. Not sure if that is directly what you are suggesting or what the planned "Operations" will be entirely, but if you haven't checked it out yet, you should give it a look. 1 Quote Link to comment Share on other sites More sharing options...
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