Hi there . I see that X2 is going well but I want to give my 50 cents about that game . While I respect Xenonauts there is still much to work to make it better . Here are things that in my eyes could make Xenonauts even better
Weapon and armor accesories - XCOM 1994 was a game full of nonsence . We had heavy plasma , blaster launcher or fusion weaponry but NOT fucking nightvision which was invented EVEN before WW2 . We need all kind of grenade launchers , scopes , bayonetts , night and thermovision and some sci fi stuff like in UFO aftershock and Afterlight
Soldier training - In all of Altair UFO series we could train soldiers and upgrade them BEFORE battle . Why can't we spare all those money we use for condolence for rookies families when we can use it to train our troops (and scientist and engineers and other people ) to increase our meager chance of survival ?
Increase base size - Why we can't create three kind of bases for our needs ? We should have a bigger choice to build a base we need from outpost for soldiers and planes to fortress .
Augmentation - In UFO AS we had access to augmented soldier and special equipment for them all kind of cyber augmentation and psi support . We could also use gene upgrades like in XCOM EW .
Foundry - Foundry was one of the few good things in XCOM EU/EW so Xenonauts could use this as well to make upgrades to equipment .
Mechs and robots - Aside of tanks you could add more vehicles ( like T-72 or Abrams ) with more armament as well as robots like in UFO AS and AL or badass mechs to mow down aliens.
More russian planes and upgrades - Please , add Mi-24 and few more awesome things from soviet air forces instead of defenceless cow Chinook . Mi-24 is 10000% better . Also , please add more cutomization for planes and choppers ( engines , avionics , armament , fuel capasity and kinds and more )
More ammo kinds - We should use more kind of meaner ammo ( fire , acid , dum dum and more ) to make life of the aliens harder .
Add all purpose planes - 1970s was a time when all purpose fighters saw it's age so one use fighters were removed . We should use all purpose plane as building the new hull is expensive .
More varied arsenal - UFO 1994 wasn't known for outstanding or original arsenal that why you need to look into UFO series which removed that problem . We had all kind of mean weaponry - warp weapons , collapsible machineguns and rocket launchers , flamethrowers , gattlings , plasma shotguns submachineguns , revolvers . Don't make the same mistake that UFO 1994 creators did .
Better buldings - You could make some buildings that could increase research or production , bigger hangar , hospital and more . Buildings also should be upgreadable .
Human enemy - In XCOM EW and UFO Aftershock we had an enemy faction to destroy us . It would be very interesting to fight on both fronts .
Those are things that in my eyes would make X2 great . If you have time , please consider adding those things