JoshT Posted December 28, 2017 Share Posted December 28, 2017 (edited) Technology tree for XDivision 0.99.5x Technology tree for XDivision 0.99.4x First of all, you will be need yEd Graph Editor. How to use: 1. Run yEd 2. Windows > Structure View 3. Windows > Context Views > Neighborhood Example how to use How to read: 1. Same color & style - condition "AND" 2. Different color & style - condition "OR" 3. Example how to read: Edited February 22, 2018 by JoshT Quote Link to comment Share on other sites More sharing options...
Charon Posted December 28, 2017 Share Posted December 28, 2017 Nice, the predecessor window is very useful if you want to know what you need in order to get a certain technology, while the successor window allows you to see what a research/item/weapon may potentially lead into. I dont think you will be able to accurately display the % for each research but can you mark the as a chance for people to understand that each optional datahack has a chance to unlock the successing research ? Like SebillianDataHack1 | 20 | % ? Quote Link to comment Share on other sites More sharing options...
JoshT Posted December 28, 2017 Author Share Posted December 28, 2017 Update techtree - added marking of the chance (Function.Chance). 1 Quote Link to comment Share on other sites More sharing options...
Charon Posted December 28, 2017 Share Posted December 28, 2017 (edited) Could you add the "%" sign at the end of the number ? Like "35 %". Looks better that way . It looks really good. Edited December 28, 2017 by Charon Quote Link to comment Share on other sites More sharing options...
JoshT Posted December 29, 2017 Author Share Posted December 29, 2017 Done. Added a percent sign. 1 Quote Link to comment Share on other sites More sharing options...
Charon Posted December 29, 2017 Share Posted December 29, 2017 (edited) Perfect, thank you . I also think the % makes it clear how many possible combinations there are to unlock a research. If you see 4 different % numbers you instantly realise that there are 4 possible combinations to unlock a research + the numbers correspond with each other normally. Thats easier than to connect colored lines in your head. Edited December 29, 2017 by Charon Quote Link to comment Share on other sites More sharing options...
Charon Posted February 1, 2018 Share Posted February 1, 2018 @JoshT Are you still around ? Do you want to feed the latest research tree into your setup ? Quote Link to comment Share on other sites More sharing options...
JoshT Posted February 22, 2018 Author Share Posted February 22, 2018 Hi Charon! I'm still here. Tech tree updated for XDivision 0.99.45. PS Better late than never, right? 1 Quote Link to comment Share on other sites More sharing options...
Charon Posted February 22, 2018 Share Posted February 22, 2018 @JoshT There is no update for .45 version. The whole .4X versions use the same tech tree to keep savegame compability. I am talking about the next .5 version, which you can already admire on twitch: https://www.twitch.tv/charon117 Here is the one used for it: researches.xml It is basically all fixes and revisions which accumulated during the .4X period. 1 Quote Link to comment Share on other sites More sharing options...
JoshT Posted February 22, 2018 Author Share Posted February 22, 2018 (edited) @Charon Wow .5, now i see. Good news. Tech tree updated for 0.99.5 Edited February 22, 2018 by JoshT 1 Quote Link to comment Share on other sites More sharing options...
Charon Posted April 20, 2018 Share Posted April 20, 2018 Hey @JoshT are you still there ? There were some suggestions about the tech tree, and specifically the question that the tree actually does not contain what a research actually does. So something like a collapsible descritpion of what research X is doing would be interesting. Thats the "When finished" column. Cheers. Quote Link to comment Share on other sites More sharing options...
Hinchus Posted July 12, 2018 Share Posted July 12, 2018 I downloaded the tech tree, but I am not sure I understand how to use it in any depth. My current issue is whether the quantum cryptology centre unlock is bugged or not. According to the tech tree, the one and only requirement is "Alienbasedatacore" which in turn requires "Items.alienbasecore". I have raided two alien outposts, which has given me one "Alien Base Core" and more than one week has passed. But I do not have the research option for the cryptology centre. I know there is an element of chance in the tech tree, so maybe that didn't trigger? Have I missed the chance to ever get a cryptology centre? Quote Link to comment Share on other sites More sharing options...
zarujug Posted July 19, 2018 Share Posted July 19, 2018 (edited) Thak you @JoshT for creating the graphs. You have to be logged in to download the tech trees. Disregard the misleading error message for guest viewers. You can also try online version of yed https://www.yworks.com/yed-live/ but the downloadable version is much faster and easier to use. Edited July 19, 2018 by zarujug Quote Link to comment Share on other sites More sharing options...
Tarks Posted May 19, 2022 Share Posted May 19, 2022 Hey @JoshT, just getting into this but when trying to download the file here I'm getting 0 byte file Quote Link to comment Share on other sites More sharing options...
victoriaaustine Posted May 26, 2022 Share Posted May 26, 2022 My current issue is whether the quantum cryptology centre unlock is bugged or not. According to the tech tree, the one and only requirement is "Alienbasedatacore" which in turn requires "Items.alienbasecore". I have raided two alien outposts, which has given me one "Alien Base Core" and more than one week has passed. But I do not have the research option for the cryptology centre. I know there is an element of chance in the tech tree, so maybe that didn't trigger. Have I missed the chance to ever get a cryptology centre. Rentals Only Quote Link to comment Share on other sites More sharing options...
Snorrsen Posted January 4, 2023 Share Posted January 4, 2023 Hello fellow Generals/Base Leaders/Master Pilots, im playing the X-Division mod for quite a while now. Its tough, but manageable. While checking the air combat videos, i found some interceptors which seem to be from Phase 2 (Lotus/Firebird?), as the player is using them in the first Phase 3 Wave. Im deep into Phase 3 now and still cant build them. Seems some Tech is missing. Sadly the Techtree download seems to be corrupted. While i get the File with the correct format (.graph or something), it will have a size of 0 Bytes and is not openable with yED. Are there any workarounds or updated techtrees? Im currently playing V 1.00.10 so maybe that 0.99 techtrees are outdated anyway? Best Regards and have a nice 2023 ! Quote Link to comment Share on other sites More sharing options...
Argonautis Posted February 22, 2023 Share Posted February 22, 2023 Just tried to download it as well but it seems to be downloading only 0KB files no matter which of the 2 links I try. Quote Link to comment Share on other sites More sharing options...
Argonautis Posted February 23, 2023 Share Posted February 23, 2023 On 1/4/2023 at 9:53 AM, Snorrsen said: Hello fellow Generals/Base Leaders/Master Pilots, im playing the X-Division mod for quite a while now. Its tough, but manageable. While checking the air combat videos, i found some interceptors which seem to be from Phase 2 (Lotus/Firebird?), as the player is using them in the first Phase 3 Wave. Im deep into Phase 3 now and still cant build them. Seems some Tech is missing. Sadly the Techtree download seems to be corrupted. While i get the File with the correct format (.graph or something), it will have a size of 0 Bytes and is not openable with yED. Are there any workarounds or updated techtrees? Im currently playing V 1.00.10 so maybe that 0.99 techtrees are outdated anyway? Best Regards and have a nice 2023 ! I found a Tech Tree file inside the X-Division instalation folder. Its the 99.5 version but still better than nothing. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.