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[V 10.21] Dead Soldier still alive after mission


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Seems we have some zombies onboard ;)

One of my soldiers was killed by an blue bulb (plasma gun?). When checking the guy laid on the ground with his equipment around. But strangely in the debrief he only appeared as "wounded, 1day". After the debrief he's still on my roster.

Edited by Axel
typos
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There's a chance that the soldier isn't always fatally wounded when he keels over.

http://www.goldhawkinteractive.com/forums/showthread.php/1519-Chance-of-not-really-being-dead?highlight=dead+soldier

From Chris

A soldier who has between 0 and -20 health has a chance of survival after the mission. I believe it starts at 50% at 0 health and scales down from there until it reaches 0% at -20 health.
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Seems we have some zombies onboard ;)

One of my soldiers was killed by an blue bulb (plasma gun?). When checking the guy laid on the ground with his equipment around. But strangely in the debrief he only appeared as "wounded, 1day". After the debrief he's still on my roster.

Working as intended. Kinda.

Xenonauts has a revive mechanic. When soldiers get "killed", they can go into negative health. The revive system works on a sliding scale of 50% chance to revive at 0 health down to a 0% chance at -20.

Chris needs to either put it in the manual, or add something along the lines of "Resuscitated" to the end of round soldier stats.

The 1 day heal is a known bug though. Same as 'xx' days being healed on the couple of hour trip from the crashsite back to base.

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