Axel
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Location
Wiesbaden, Germany
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Hi together, im am currently in a mission and one of the soldiers is not going to enter a room (2nd floor). Tried with other soldiers as well, no chance. Even reload doesn't work. A Screenshot can be found here -> http://goo.gl/4USSnH (dropbox) Please find an save-game-file here -> https://db.tt/5K5QaraP (dropbox) Greetz Axel
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After quite a while a came back to xenonauts and must say wow, qiote a lot has changeds since So I started a new game, came to my first ground mission and want4d to save the game using the ingame time as a prefix followed by a brief description, but unfortunately, after 20 chars the game doesn't allow my to enter more. Evenit#S a quite huge screen with quite enough space for kind of a miny-novell So may i suggest to allow more than 20 chars for the SaveGameName. Greetz from Wiesbaden, Germany Axel
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Maybe i am wrong but i think it could be helpfull to collect all clipping issues in one thread. Here's the one i found today, currently i haven't tried to repeat, but will try later.
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After reloading a saved game, which was taken sirectly after an ground mission, I had an CTD. Before the crash to troop transporters returned to the bases. The crash occured the first transporter reached the base (see screens and save game). I tried for several times, usually the crash was shortly after the second troop transporter arrvied, sometimes it took a minute. But the crash happened always.
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Hi Guys, I don't want to Name the Base to whatever I want I want to RENAME the base to whatever i want. I used this feature very intensively in the original X-Com f.e. to rename a base after the secondary intension. Additionally if you enter a typo in then intial nameing of the Base one has to live with it during the rest of the game. I think this shouldn't be an that big issue, remebering the save-games from the originals
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It's very anyoing that every time one's trying to escape from the inventory screes via ESC the Main Menu is displayed. IMO ESC should bring us back to battlefield directly.
- 1 reply
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- battlefield
- esc
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It very often happens that incomings are behind the PopUp. So here are 2 ideas: 1. Make the PopUp transparent to have a look behing 2. Make it movable The best would be if the booth ideas could be implemented.
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.. would be very helpful. The standard naming looks to similar. It happens very often to me tah t i send out my squads from he wrong base (especially when multiple UFO' are sighted.
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When to squadrons have the order to ntercept and UFO and one of them is destroyingthe UFO in battle, a popup appears telling the operator that the ufo has left into space. IMHO in that case no message should appear, or if a message is needed something like "Squad from xxx allready elimanetd the threat".
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The Xenopedia-entry for the Alenium Warhead shows the correct Headline but the description for the Alien Plasma Rifle.
- 1 reply
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- alenium warhaed
- description
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