winterwolves Posted April 24, 2012 Share Posted April 24, 2012 I noticed this when I was chucking some flares around. If your cursor is on open ground you do not get your chance to hit or the target sight shown. It turns up when it is outside your LOS area, over a movement selected path, on enemies and walls and other targetable things. This applies to all weapons, I think. I just noticed it when I actually wanted to hit some open ground with a flare. Quote Link to comment Share on other sites More sharing options...
Matthew Posted April 25, 2012 Share Posted April 25, 2012 I'm not sure if it's a bug or not. I'll ask Chris btw. Quote Link to comment Share on other sites More sharing options...
Chris Posted April 25, 2012 Share Posted April 25, 2012 Hmmm, it's not a bug, but it could be improved. For throwing grenades I think we probably need the green tile. The reason it was disabled was simply because you could use it to "scout" the map as it displays under the terrain items when you move it about. We could implement it differently for grenades though, because grenades should only be able to land on full tiles anyway - it doesn't really make sense to throw them at walls etc. This is a bug, but a minor one. Quote Link to comment Share on other sites More sharing options...
winterwolves Posted April 25, 2012 Author Share Posted April 25, 2012 You should definitely be able to throw grenades at empty tiles. Say, in between two aliens to kill them both? Quote Link to comment Share on other sites More sharing options...
Chris Posted April 25, 2012 Share Posted April 25, 2012 Well, you already can. You just click on the grenade picture and then pick which tile to throw at. It's just right now the green square isn't shown if you go off the revealed tiles, and you're also able to throw grenades at walls (which sit in-between tiles). Quote Link to comment Share on other sites More sharing options...
winterwolves Posted April 25, 2012 Author Share Posted April 25, 2012 It's just it does not show cance to hit or AP cost at the moment. Quote Link to comment Share on other sites More sharing options...
jimbobfury Posted April 25, 2012 Share Posted April 25, 2012 Yeah, this is definitely different in 9.4 to 9.31. I've had the same when I manually selected a rifle to target some scenery (testing accuracy/cover values in the new build) There was no reticule or hit % displayed, just the green square. Quote Link to comment Share on other sites More sharing options...
winterwolves Posted April 25, 2012 Author Share Posted April 25, 2012 I just checked, and this is only in the full demo mode of the game. In the quick battle terror mission, you get a target sight on open ground. Quote Link to comment Share on other sites More sharing options...
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