Sheepy Posted October 28, 2016 Share Posted October 28, 2016 (edited) Update: At time of original post there were some other modding issues. With those resolved which means a mod is feasible barring the font issue, I've reported this as an XCE bug. I'm doing a Chinese translation mod for X:CE. The hard part is done - every text translated, properly working as a mod, and get some working fonts. Now the problem I face... I can't override the fonts as a mod: 1. Arial.mvec does not work as fallback, at least not for Chinese. If I only override arial.mvec, I won't see Chinese in dialogs or Xenopedia. Only English and numbers. 2. The fonts are placed in the mod, in "fonts" folder, but it's no use. 3. If I write Chinese in modinfo.xml, the launcher won't display them correctly. I don't mind the fallback issue much. But I can't solve the remaining two issues. Is this a known limitation? If yes, can it be fixed? Attached is an example mod. After installation everything is blank unless the fonts are manually replaced (and duplicated, in case of dialogs/xenopedia). P.S. Is it possible to translate the launcher? mod_xce_zh.0_34_2_20161028.zip Edited November 8, 2016 by Sheepy Link to bug thread Quote Link to comment Share on other sites More sharing options...
Sheepy Posted November 4, 2016 Author Share Posted November 4, 2016 Solver has replied in the bug thread that the font is loaded before the modding system so it's impossible. Quote Link to comment Share on other sites More sharing options...
drages Posted November 4, 2016 Share Posted November 4, 2016 You need to change the game files rather then trying to make a mod if you want those. Quote Link to comment Share on other sites More sharing options...
Sheepy Posted November 6, 2016 Author Share Posted November 6, 2016 On 04/11/2016 at 9:58 PM, drages said: You need to change the game files rather then trying to make a mod if you want those. Thanks. There are quite a few drawbacks to replacing files (workshop incompatibility, xce incompatibility, forward incompatible etc.), that's why I eventually posted it as a bug. But it doesn't look like I've much choice. I'm splitting it up into replace part and mod part and wrote an install guide. Quote Link to comment Share on other sites More sharing options...
drages Posted November 6, 2016 Share Posted November 6, 2016 8 hours ago, Sheepy said: Thanks. There are quite a few drawbacks to replacing files (workshop incompatibility, xce incompatibility, forward incompatible etc.), that's why I eventually posted it as a bug. But it doesn't look like I've much choice. I'm splitting it up into replace part and mod part and wrote an install guide. I know what you feel because i wanted to edit some files too but it failed because of the game engine.. Nobody can do anything about it. Quote Link to comment Share on other sites More sharing options...
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