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[V1.09] Khall's Carbines/Shotguns + Extras Mod [V.1]


Khall

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Mod appears to be broken in multiple ways according to people.

The worst part about it is that the (laser?) carbines fire triple bullets with every shot, turning it into an absurdly overpowered weapon.

The original author seems to have disappeared a year ago and nobody's uploaded a fixed version as far as I can see.

A fix was mentioned on the workshop page if anyone wants to fix it: http://steamcommunity.com/sharedfiles/filedetails/?id=338350276

I know nothing about modding this game, but if nobody gets around to it, maybe I can look into it and upload a fixed version for anyone still wanting to use it.

If you got a problem with just a weapon, open the mod folder for that mod and look for weapons_GC.xml. Open it with notepad and search for that weapons name. It could be different so look for the nearest one. Then you will see a "pelletcount" in it. This one is the bullet fire per shot. You can edit the number of the shots or the damage itself there.

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