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Showing results for tags 'autosave'.
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I've reloaded and gone back a few turns about 10 times in one mission in the past hour. I save every turn but even then, my saves might crash when I reload. So that means going back another turn. Or maybe 1 more beyond that. 2 steps forward, one step back. Doesn't help that the game is crashing a lot as well. Since the save system is apparently bugged and the game is also dealing with bugs, the game should have at least 2 turns of autosave in missions. It's incredibly frustrating -- especially for a game that is so near to release. It's gonna frustrate new players when it's released if you don't have an autosave feature and they hit this many CTDs when loading a save.
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I m having serious discouraging issues with the game. (19.4) A lot of CTD in ground combat related to clicking the pack. Once it happens the game is fubar, meaning you have to go on the zero again. Could the game save only the round 0 of any ground combat so we aren t stuck (or have a lesses probability) with fubared game, this until major problems are solved. Begining at round zero is better than begining at second 1 again. Does anyone how hospital works ?
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you can force the autosave (in iron mode) so that if the game should crash I could start from the same point?
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yall should add an auto save every turn option, at least in tell the game gets less ctds in it