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winterwolves

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Everything posted by winterwolves

  1. I think the problem with alenium and alloys is perception. I don't really know what they are used in myself. I have not directly seen the amounts required when you make things. I have not gotten past wolf armour and laser weapons though, so I guess other stuff starts to cost alenium and alloys? I am usually too worried about where the cash will come from for manufacture, compared with any other resource.
  2. Unfortunately, it seems whenever I save, it does not happen. Maybe it is caused by me jumping on that button really quickly after leaving air combat/ground combat?
  3. Hiya I understand not being able to change what missiles are fitted while the aircraft is out, and I can live with not changing what you have told the armourers to do already, and not changing weapons while arming. I cannot see why you can't change out your missiles while the aircraft is in mid repair.
  4. @ Doctoxic The developers have decided that nation funding boosts come from air victories. Not a bug, except that it bugs me. You get more loot money from missions, and your soldiers get better (if they don't get dead). You also need some salvage to progress in the tech tree. The new mission result screen is under construction, as I understand it.
  5. @bigbearboy144 That is being changed around at the moment. The thing nations like you for is air victories at the moment. Hopefully just the moment.
  6. Actually, the health bar in the equip screen does not match with the end of mission report or the soldier screen. I have a heap of people on 98% in the equip screen, but the soldier screen says they are fine.
  7. That health bar is a bit jarring. Informative, and there is no way you will miss it, true. Maybe a tad more subtlety?
  8. Hey I never got around to posting this one, and am not sure if it still happens in 20e8 Sometimes, you get a band of LOS beyond a blacked out area:
  9. Hiya I just noticed that if you are holding a med kit and a combat shield you get the empty hand and combat shield sprite, but if you have an empty hand, then the combat shield is nowhere to be seen. Apart from in the inventory, that is.
  10. Yep, but I take my spawn in props statement back. They walk into them, I just saw this guy do it: The tree was out of his LOS, right at the start of the level. The first thing he did was move into it and get stuck. I think this is related to the bug where you can walk through a wall if you have not seen it when selecting a path to follow.
  11. Mr fancy pants playing 20.9 before anyone else eh? I have also noticed getting shot around corners when my aim check said 100% blocked. Not only from misses though.
  12. I noticed Chris stated that it was supposed to happen somewhere else, and wasn't sure if it was working. Just letting them know it isn't.
  13. The hidden movement is still not disappearing quite fast enough. The sebillian at the bottom left of the screen has just walked though the wall (separate bug) and about three of my guys are reaction firing at him. The hidden movement screen does not go away until he starts an action within view. So, if he takes one more step, I will see it fine.
  14. Hi there When a UFO is shot down over water, there is no improvement of relations for the nearest landmass.
  15. Ah yes... the evil alien shed and the dreaded hidden movement screen freeze. It was equal parts tension of getting shot by an alien, or will the screen just stay there.
  16. I have loaded an earlier save and cleared the base by killing all aliens. This time it was a sebillian base. Still CTD just after the mission is over. And I also ensured there were no alien grenades in my inventories.
  17. There used to be a hidden movement bug associated with this, wasn't there? I think they would try to reload with no spare ammo and get stuck giving the same command over and over again. And playing the sound.
  18. He is not cowering, good sir! He is heroically blocking the doorway to stop the evil alien's passage!
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