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Alewalek

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Everything posted by Alewalek

  1. U combined many mods with this one in other topic. If i want only try your economy with xnt I can't casue they share files and it is probably not a problem for you to make optional mods available if u already mixed few togheter. So there is a chance u could do this?
  2. Sentelin do u know what the maximum progresion of TU per battle is?
  3. Is there curent core pack up to date with all the fixess, i read there was some problems with disemling ufos? Is there any patch planed for near future, extending soldier backround ? I know u was planing to do this. And 1 more question to makes things clear, from the config it seems that soldier can progress 2 TU per battle yes? or is it more and I just wrongly interpreate it. Thanks in core package soldiernamesfemale in folder armorimpjackal there are mens pictures that can be removed - just saying
  4. Ok that sound good, generaly i see drop down in regions where one base can cover 2-3 regions at once like u said for ex.Africa and central and south America. THanks for answear.
  5. Ok so how was the proportion of funds calculated to be balanced? Vanila game was tested few years and they set it on some level (i dont know right or wrong), then you change them the way that some regions lost 50% income some 25%, 1 nothing and 1 region get 10% more. For me more intuitive will be proportional change let say 20% up or down depend what your purpose is. It seems purpose was to lower earnings per month but can it be done proportional or purpose was to take 50% earnigs out of some regions? Let say I would like to have it more proportional do I brerak game or your change was just the purpose of less earnings per moth without deep testing? sory for diging it so much, and apricaite any answear from devs ) be back 2morrow thanks
  6. jackal armour is something beetween 0 add null monthly when u cover cost off upk of workshoop and enginers and 1/3 of livink q. Shall see the other one when I will get my hands on that Yes english is not my first language and in writing sometomes things may be undesrtod difrent then intention of writer. What I am trying to do is to find logic in changes and propose to leave things that are not nessesery withot changes. Iam not able to do any mod myself so I apriciate all the work you did, what i have said the first day i get this mod.
  7. Here: Question, I read one day post when someone was teling he can make money selling things produced by enginers, what item was it( iam not asking exacly just what part of game midlelate?),Iam quite early in game and up untill now the only thing that makes profit is zephir and its 12k/per moth per 10 enginers netto so u can do this if enginers are not bussy to cover your costs but to make money u need like 100 workshops and 1000 enginers. and in my previous post question why it was touched not like this- I meant to say here why it was touched against logic i would have say no word if it would be oposite: enemy 70, frendly 60 and this is what i did in my config. I do but vanila game was tested for couple years and I presume that there is some balance in it so i prefer when things that are not nessesery stay as they are oryginaly and those that needs to be changed be changed
  8. C mon "we want have our setings" sound silly was thinking u making mod so game will be more chalanging and want some feedback to improve it. My point is not that you have changed it but how soldier have higher chance of surviving on enemy terytory then on frendly. Also I want game more chalanging but if somone changed speed of refueling aircraft and repairing is it for some reason (waves comes faster etc?) or is it because "He wants to have his settings?" cause I see waves are the same.
  9. Ok so I ajusted the speed of gaining rankings by 50% up comparing to vanila shall see how this works. I found also strange configurations there isn gameconfig for ex.: The chance for a soldier to die while crashing over enemy territory 60% The chance for a soldier to die while crashing over friendly territory 70% in vanila its 50% on ememy and 25% on frendly, which is logic, why anybody touches that and if he did why he change the proportions that are against logic?? I think i have to go trough that config to see what else was changed that shoudnt be touched not like this. Is aircraft refueling and reapiring was to slow in vanila? 40% for womens rly? 65 years max soldier age? stats: TU 5/ HP 15/ Str 25/ Acc -5 or +5 with glasses/ RFL 7 / brv 0/ LOL
  10. So please clarify things for me; Is slower rank progresion has any influence on game expt morale bonus from high rank officers?
  11. Dont think its good idea it will just make game easier and i think we wanted it more chalagnging.
  12. Not sure is trigering c 4 is vanila issue cause i cant fo this. Iam thorowing c4 with timer on and off and grandes to that c4 and it never explodes just becomes destroyed. Maby they fixed it cause normaly c4 can't explode unless u use detonator.
  13. I get posibility to reaserch advenced pistol tech just after one of the ground missions without nessesity to reaserch anything from aliens, actualy I have reaserched 2 techs up untill now which is starting one and hunter car. I was checking before for testing purposess what techs leads where and reaserchec few techs foward in testing mode and usually i remember for APtech u needed somthing alien reaserched. Anyone things it may be bbug? How to triger c4 with grenade? Leatly i had sytuation with nice looking mushroom when one of my fainted soldiers with 2xc4 in bagpack was hited again by alien stun weapon uuu nice viev just shame one of my soldiers evaporized.
  14. Question there is any chance to get a tech tree or at least to have information in xenopedia what techs leads where just small tips so you kind of dont reaserch totaly blindy.
  15. Sorry dragon to write it again but you somehow mised my last question. Meant to ask about something long time ago is it posible to add music from vanila game and change sound.gc so game will have for 6 songs for every part of the game not only 3. Can u make it optional? Its not recomended casue game will crash or slower PC will explode? I just like all the sounds, vanila and mods ones, and dosen't want to shufle them all over agin manualy.
  16. Only single SU for eaach base but never meet medium ufo yet so I can deal with this with any craft up to small with 1-2 hits recived. Can u make it optional its not recomended casue game will crash or slower PC will explode? I just like all the sonds vanila and mods one and dosent want to shufle them all over agin manualy.
  17. I think you are not right unless aliens are difrent then humans or mod changes that, but shots take %of TU not defined value at least in vanila so soldier with 70TU can preform more action but he can shot same amount of times like soldier with 50TU
  18. Meant to ask about something long time ago is it posible to add music from vanila game and change sound.gc so game will have for 6 songs for every part of the game not only 3.
  19. Is Hunter armored vehicle destroyed during GC mission should apear again in garage rdy to use? Not sure is it was repaired or no, just notice he is there nice and clean when i lost him during last mision and forgot to produce another one. So ws suprised it is there. Anyone can chek my earlier post about wrong display of soldiers in barracks when u use sort by any atribiute option and have more soldiers then can appear on screen. About dificulty: alienTickerSpeed Easy 0.70 Normal 0.80 Veteran0.90 Superhuman1.00 ufoHealth Easy 0.75 Normal 1.0 Veteran 1.0 Superhuman 1.0 alienAttribute Easy 0.8 Normal 0.9 Veteran 1.0 Superhuman 1.2 alienWeaponDamage Easy 0.8 Normal 1.0 Veteran 1.1 Superhuman 1.2 alienWeaponAccuracy Easy 0.9 Normal 1.0 Veteran 1.1 Superhuman 1.3 humanAirplaneSpeed Easy 1.2 Normal 1.1 Veteran 1.0 Superhuman 1.0 humanAirplaneRange Easy 1.2 Normal 1.1 Veteran 1.0 Superhuman 0.8 LOST CONTINENTS LIMIT Easy 7 Normal 5 Veteran 4 Insane 4 CONTINENTS FUNDING DAMAGE MODIFIERS Easy 0.5 Normal 0.75 Veteran 1.0 Insane 1.25
  20. Whataewer I report may be vanila bug not mod becasue i never folowed bug section. When u have more soldiers than u can see on 1 screen u have to scroll them down, but when u use sort them by any of the atribiutes (TU,STR.etc)straight away u get 2-3 blank white lines on top of your solder names and when u scroll down and want to see last 2-3 soldiers u cant casue screen do not allow u scroll more. I wanted to do print screen of that but somehow I cant make prinscreen in xenonauts - I get print of my desktop not what i have on screen. When you chose difren option reaserch lab, hangar whatever and go back to soldiers screen things go back to normal untill u sort them again.
  21. Ok i checked it today and he fixed the core package, there is just few .xml files that can be removed, yesterday it was more mess with that cause hotfix was included but in main dir not in assets. What about xenonauts cloning did you heard about such a bug?
  22. Not exacly becasue some files in aircraft folder are not included in aircraft folder that is in assets i checked it yesterday and Dragon says he will fix the Core package but it seems he didnt. Difrent story, vanila or mod bug? Cloned xenonauts- when 1 of the xenonauts entered tile when already one of the xenonauts was lying and feint there they somehow cloned i have 9 xenonauts on the map which 2 are dead 1 feint and 6 walking can upload save so show it but dont have save before its hapens.
  23. IS it vanila stuff or mod that if u go 2 GC missions in a row without going back to base you are fully equpied again beetwen missions?
  24. Skitso you move it to compleate mod section, some people may not notice this great mod.
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