Uxion
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Has anyone realised how big the alien UFOs are?
Uxion replied to Max_Caine's topic in Xenonauts General Discussion
Not to mention you have to consider air supply, food and water supply, along with the required objects which would replenish it. -
Schadenfreude
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That's... cruel.
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But seriously. Sometimes invisible aliens, the tank explodes and the soldiers clip through walls and stairs. Thats it. Also working to get money for ME3 brb.
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Invisible aliens, soldiers moving around, the mako bouncing around and exploding, etc.
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Both aliens are outside. In the range of my snipers. I actually never saw them fire at me now that I think about it.
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For the scouts I only managed to find 2 aliens. I had 2 soldiers in the scout ship (1 in each compartment) before I killed the last alien. I waited for 10 turns doing nothing (the alien did nothing as well) and there was nothing that indicated that the craft was captured.
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Its just that I can't seem to capture it at all no matter how many soldiers or turns I throw at it.
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Then it must be just unfortunate bugs on my side.
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Just a hunch but the V9 is not automatically downloaded by Desura?
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And there is no special message as to if you have captured it or not? Edit: For the basic scout ship, there is only 2 compartments correct? Also after killing all the aliens (two of them). The after action report shows that I didn't capture the ship.
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This question probably has been answered many times but I can't seem to find it using the search function of the website. How do I capture a alien ship?
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Destroyed UFOs dont make crash sites
Uxion replied to Uxion's topic in Xenonauts Bug Reports / Troubleshooting
Yeah that thing was in the battle map. It is normal for that thing to be directly in front of the chopper right? Not to mention that when I aborted the mission all my troops were MIA? -
Destroyed UFOs dont make crash sites
Uxion replied to Uxion's topic in Xenonauts Bug Reports / Troubleshooting
So turns out 3 light missiles were too much. 2 light missiles and a autogun is good though. Just saying for prosperity. -
Destroyed UFOs dont make crash sites
Uxion replied to Uxion's topic in Xenonauts Bug Reports / Troubleshooting
I'll just make a separate thread for the missing aliens and corvette on the crash site. -
Destroyed UFOs dont make crash sites
Uxion replied to Uxion's topic in Xenonauts Bug Reports / Troubleshooting
I've been using the MiG with its 2 sidewinders and an avalanche since that is the only plane fast enough to catch the scout. Also the one ship that did show a crash site in my current game is a corvette. There was only one alien and no ship. I guess that is another bug? -
Destroyed UFOs dont make crash sites
Uxion posted a topic in Xenonauts Bug Reports / Troubleshooting
I had my planes destroy the flying UFOs overland but they don't seem to make aw crash site at all. Edit: I guess only the scout ships don't make crash sites -
We either have to capture a ufo for 5 turns or kill all the aliens to win a mission right? How do you capture the ufo? I killed all of the aliens in it.
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Ah that is why my entire air force stood around like idiots until they went home for refueling
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One of the original characters had a pistol and grenade as his primary and secondary weapon with a sniper rifle in his bag during battle phase. I moved and equipped the sniper rifle to his primary and his grenade disappeared (the pistol moved to the inventory). I tested it again with the another grenade and same thing happened.