This is a wishlist of things which I believe could help verisimilitude and balance.
- Healing should cost a lot more TU's.
ie: removing bleeding with 5 TU's, just seems significantly disproportionate to firing a weapon in 20 TU's.
- Removing items from your backpack should cost significantly more TU's
ie: The current cost is significantly disproportionate to all other actions, and leads to abusive 'weapon switching'.
- Rotating a soldier should cost 1 TU per 90 degrees, instead of 1 TU for 45 degrees.
ie: Rotating 45 and/or 90 degrees would cost the same, 1 TU.
- There should be more differentiation amongst the various aliens on the battle field.
ie: Sebillian's could have a poison bite or a smoke gas attack to help them screen their movements.
- Smoke seems quite OP. Aliens should still do something when faced with smoke.
ie: Maybe have aliens shoot randomly in the smoke or throw grenades instead of do nothing?
Alternatively, some aliens could be immune to smoke, like Androns or drones.
- Vehicles / tanks could have a equipment compartment to help the team carry additional gear.
ie: A box witch could hold a rocket launcher or heavy machine gun for soldier use.
- There should be more civilians in Terror missions.
I know this would affect loading time, but it would add significant atmosphere to city scape.
Game is a solid fun so far, hope it keeps getting better!