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RBrim08

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  1. If you go to the Xenonauts homepage, it's been changed with the hacker stating that he's hacked it along with a bunch of other stuff. =\
  2. No, you get corpses automatically for autopsies at the end of ground combat. The "recover additional corpses" mission means that it wants you to get OTHER alien corpses, meaning different types of aliens.
  3. Dang, that's the reason why I was hoping they could be salvaged if they took too much damage. It's a major pain to have to replace them since they're so expensive, especially if you get the stronger Scimitar or Hyperions.
  4. http://i.imgur.com/YIooypf.jpg I find that I am unable to cross a 2x3 area that would normally be passable. It appear that the tiles didn't load in. http://www.mediafire.com/download/v98t8pbe2n7d0ya/2013-09-13_07.18.57.sav Here is a save of the game in question.
  5. When a Xenonauts moves at an diagonal at any point in their movement, they will move straight as far as possible before moving at that diagonal. This can cause some problems sometimes, like when running in that manner causes them to get caught up in reaction fire. Since I, and I imagine most people, target a spot behind cover when moving, it would be better for them to move at diagonal first and then moving straight, which will probably put them behind the cover regardless.
  6. http://www.goldhawkinteractive.com/forums/showthread.php/7510-v19-Stable-Hotfix-Soldier-Equip-Screen-Can-stack-medkits-and-pistols-in-backpack I like this bug, it makes it convenient in storing items like Medkits and Stun Batons. It seems to work with any 2x3 item. I think it's balanced enough by the fact that they have weight and you can't carry too many of them without your weight becoming an issue.
  7. Like, if a Hunter Scout Car is destroyed, can it be recovered and rebuilt or is it just permanently lost and you need to build another?
  8. Flares are a "free" grenade that all soldiers get during a night mission. They're only accessible through the quick grenade slot.
  9. I know about the promotion training, but I was more talking about just plain stat training.
  10. Like, a place you can build where you can send your Xenonauts to increase their strength and accuracy outside of combat?
  11. I had this same issue during a terror mission at night. http://i.imgur.com/w6umemj.jpg Aliens are revealed, but the terrain is not.
  12. In the original X-COM game, the bases were located underground, since the first thing you had to build was the access lift. As such, the only way for aliens to assault your base was through the access lift or the hangars. But in Xenonauts, the aliens seem to be able to just attack from wherever, firing breaching pods into the side of your base or something. This raise the question, though, of why they even bother to send in troops in the first place? If they have a giant ship, why don't they just glass the base from the sky?
  13. http://i.imgur.com/umFF3qi.jpg http://i.imgur.com/Bd0tcJK.jpg I find that I can stack medkits and pistols on top of one another when I place one on the lower-left corner of the other in the backpack.
  14. http://i.imgur.com/umFF3qi.jpg I find that I can stack medkits on top of one another when I placed them on the lower-left corner of the medkit.
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