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BeornBlackclaw

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Everything posted by BeornBlackclaw

  1. Hello, I've got a tactical mission where the game crashes when an Andron reaction fires at my soldier and triggers an explosion (sometimes) or my soldier shoots at the green workshop looking prop. Mod list: explosioncrash.zip explosioncrash.zip
  2. If the automatic fix broke it might take a little longer. I'd have to find the piece of code for the fix again... The link is invalid.
  3. Need to switch to the experimental build and DayZ standalone is downloading at the moment... Will try ASAP... Can't load that save with the latest hotfix...
  4. Whoever uploaded 2013-08-27_07.50.50.sav, you didn't leave any details and it crashes my game so I'm not going to do anything about it...
  5. I had a look and the issue you're having has nothing to do with the bug the fix addresses (infinite loop during the alien turn).
  6. Well, I've had a look at the two savegames that were uploaded recently. The fix worked perfectly well for me on the Steam version... Here are the savegames: [fixed]2013-07-23_20.40.21.sav [fixed]Dranak_19_4.sav.
  7. Well the tool was coded for v18 and is bound to stop working with updates. I'll have a look when I have the time.
  8. It's not errorproof you might have to click several times or even spam the button.
  9. I get an email when someone uploads a file so it's OK. I'll have a look after work (in 8 hours...).
  10. While tying to fix a savegame, I encountered a strange bug regarding soldier movement. She is facing a reaper on the other side of a door. Despite having 17 TUs left, I can't make her move and after a few tries at pathing the UI gets completely stuck. Here is the savegame.
  11. That's weird I made sure to go through a couple of turns to verify it wasn't going to get stuck again. I'll have a look again. [EDIT] Finished the mission. Here is the file [fixed]ufo12_2013-07-06_11.26.50.sav. [EDIT2] Finished the other mission: [fixed]ufos3_2013-07-06_12.17.30.sav.
  12. Here are the latest fixes: [fixed]ufo12_2013-07-06_09.59.35.sav [fixed]ufos3_2013-07-06_10.06.08.sav Sorry I didn't see these earlier. I don't check this thread as much since I released the fix tool (still works I used it to fix these saves). I have subscribed to the thread now, though.
  13. Sorry, I assumed you installed the mod through the launcher which creates a "mods" folder to be able to easily uninstall mods. I'll take a look with your files. EDIT: Still crashing be it on Steam or stand-alone and with or without the mod.
  14. It's alright I get an email notification when someone uploads a file. However I get a crash when I try to load your savegame (with or without the Community map pack v2 mod). Could you upload your mods folder too please?
  15. Whoever posted "Probe 2" here is the fixed version. Next time please follow the procedure...
  16. To whomever uploaded the "Maddoggy" savegame, here is the fixed version. There was only one reaper left so killing it finished the mission. This savegame is therefore on the geoscape. Also, next time, please follow the instructions and post the details about the savegame/version/etc.
  17. I didn't have a savegame at the time but I managed to reproduce it. Here is the link. Might be related to squad vision since the other soldier sees the Reaper but the one next to it can melee through the closed door.
  18. I had a Reaper turning a soldier into a zombie through a wall and one of my soldier was also able to use the stun wand on it through a closed door.
  19. Check this thread and try the tool I made to fix that problem. If you don't trust the executable, follow the instructions to upload your savegame and I'll try to fix it.
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